Admittedly, most of the “Mostly Negative” Steam reviews seem to be reacting to the fact they exist at all, without considering whether they’re actually critical to your progress in the game or not (for clarity, they are not).
I didn’t know we were only allowed to write reviews based on things critical to your progress. I didn’t know how many companions you have or what your character looks like weren’t critical. I bet if we searched even a little we’d find a RockPaperShotgun review of “non critical” game features.
What horseshit.
MTX have become normalized and it’s fucking depressing to see. So many people defend their existence, truly a sad time for the industry.
From what I heard it costs $2 to change your characters appearance. I watched moist criticals video on it kept crashing.
It doesn’t. You can do it in game for free very easily. You really should not get all your opinions from YouTubers
“how many companions you have”
??? Renting companions of your level has always been free, they only cost rift crystals if they are higher than you. Killing strong monsters and getting your pawn rented give plenty resources.
The character creation tome is easy to get, idk what to tell you.
If you want to throw horseshit to a wall, not this one please. If you had played the game you wouldn’t have even mentioned half of what you did.
“They only cost rift crystals if they’re a higher level than you”
Ah yes this is additional value and content that you should pay money for, right? It’s not core gameplay to recruit companions regardless of their level like in almost every fucking game I’ve ever played right?
Imagine licking boot so hard that you actually believe this
Rift crystals are an in game currency, you don’t need to pay money for it! I’ve been recruiting companions 1-4 lvls above me all the time, I’m lvls 30 now, with the in game currency. The higher the pawn is you get less exp so it’s not something that you should do anyway.
Imagine thinking that renting a LVL 200 companion is core gameplay. Geez…
This game is an improvement over the first one in almost all sides, with great content. It’s stupid reading all this takes from people that clearly have not played it, let alone the original.
And before you mention the eternal ferrystone from the original, that came with the expansion, not the release.
You’re not supposed to actually know anything about the game here. This is purely a thread for circlejrrking based off of what YouTubers said
Full price games with microtransactions are negative, end of story. Everybody saying otherwise grew up after they where implemented in every other game so they don’t know better.
They got trained, like animals, to swallow that shit.
I grew up after them. I think they’re fine in certain circumstances. If the game is supposed to have free content updates for weeks and months and whatever else after launch then yeah sure, why not
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I love how in your example “perfect” is not having moneygrubbing microtransactions and the “good” compromise we’re supposed to accept is the microtransactions the chose to put in for no purpose other than money
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Oh no I ate the onion
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I get what they mean. A lot of the MTX seems to be items that you genuinely would find very readily in the game. Paying simply gives you a type of “very easy” mode if you’re for some reason inclined.
It’s a…. Strange decision, as it makes the game look bad. But by all accounts it doesn’t really impact the gameplay of the game. It’s just like giving you the option buy Phoenix Downs in Final Fantasy with real money. You… can. You really don’t need to, 98% of players won’t.
It’s goofy more than anything. I guess I’d rather have it rather than day 1 expansion packs like Mass Effect had.
I love how certain consumers seems to have trained away their gag reflex.
The thing is they made these features as part of the core gameplay then charged for them. It isn’t like you’re paying for a boost or game mode or special companion or something. You’re given the option to earn these features through playing a single player game or pay money and get them faster.
Literally carving out chunks of the base game and offering them up for money as if it is added value. The only value is saving time IN A SINGLE PLAYER GAME. If your single player game has elements that are so tedious or cumbersome that people will literally PAY MORE MONEY to get them on their terms you purposefully built a worse game than you could have.
Especially ones like Minotaur who just started commenting on Lemmy 3 days ago…
What timing.
Edit: don’t forget that sometimes people post in defederated instances and sometimes app developers for your lemmy app are so behind that shit isn’t even loading for you properly anymore
Not everything has to be a conspiracy, stupid people are created often.
Not stating anything as fact.
Just pointing out what facts were there and my obvious feelings about said fact.
But okay ig you can put me in that boat if you really want.
No you aren’t. You just made it up. I have comments going back months
This app I’m using doesn’t show all the posts or the instances you post in are defederated from my instance.
My bad. I’ll delete the og comment
I am not stupid because I have a differing opinion about video games than you do. Touch grass.
No I didn’t? I’ve had this account for months. I’m even a donor
Not only are you conspiratorial - you’re just wrong.
I again, never said anything about conspiracy, was just pointing out what I was able to see. Like I said in my other comment, I can only see shit you’ve been commenting up to a day ago. So either the app I’m using is busted as fuck, your instance is busted as fuck, or some other option - but I’ve only ever commented on what I was able to see.
Hopefully you understand where I’m coming from here.
I saw this same thing with games like Dead Space 3. They included a cash shop, very likely hard-pushed by some asinine executive. But, you could tell by playing the game, the majority of developers likely tested with that feature off. Was it a fun game? No, but resource starvation was not the reason for that.
Basically it feels like the hands trying to microtransact for singleplayer games are not the same as the ones designing those games to begin with. It still deserves negative attention, just nuance.
Your comment made me giggle. Thanks for the fun!
It “stinks”, but I don’t really care if the game is good without interacting with the MTX at all. I just don’t
Gamers throw a fit when content is locked behind a paywall because it is somehow unfair. Gamers are currently throwing a fit about content not being locked behind a paywall because that is also somehow unfair. Does that make sense to you?
It seems to me that this publisher heard the complaints about the way microtransactions were being implemented and decided to give people what they were asking for and now they’re getting crucified for it. Gamers got what they wanted. If that wasn’t what they really wanted they should have been asking for something else.
Your attitude towards it is why they exist in the game in the first place. There should be no micro-transactions.
The game is a $70 singleplayer experience. It should have no online requirement, no microtransactions.
I don’t own this game nor have I ever completed a microtransaction in a major title. My spending habits don’t support the concept in any form. You know what my point is and you’re trying to high-horse your way past it. If you want to take a stand refund the game and vote with your wallet. No one wants to hear complaints about the price of cosmetics and getting in game currency quicker. It’s the most first world problem imaginable.
I dont buy these games, nor do I verbally defend such practices in them. I understand your point, but the real issue is them existing, not the form in which they exist in this case.
The whole “first world problem” is always hilarious when brought up. You can discuss or argue over anything you want, everyone experiences life differently. Just because there’s people starving, that doesnt mean you cant talk about capitalist issues either. Its such a shitty dismissal everytime.
You’re free to call it what you wish. Complaining about voluntary purchases in a video game you also don’t need to buy is a vapid pursuit only engaged in by those with an excess of time and money and a lack of real world problems. If you want to waste your time debating the ethics of such a system existing then be my guest but don’t pretend you’re engaging in some lofty moral exercise. You’re just bored and looking for something to occupy your time so you chose to bitch about something inconsequential on the internet.
Uh fast travel and character appearance change? This isn’t some extra health potions. They’ve carved off part of the UI.
Selling character changes when you can’t start a new game without deleting all game data and cache.
You can do both of those easily for in game money.
Why? Is there some kind of real cost to changing appearance or fast travel that it needs to be limited? Or is that there solely so they can sell MTX?
I’m playing Baldur’s Gate 3 right now and you can do both at any time for free. It’s literally a standard UI thing across games with large maps and character creators.
Hey, why even have to buy dyes? The game should give them all to you for free. And supplies can be gathered, you should just get infinite supply packs too
The microtransactions are bad enough, but the fact that none of these were present in the build given to reviewers just makes it worse. I mean people would still be complaining about them, but I don’t think the backlash would be as bad if Capcom had made it clear from the start that the game was going to be riddled with microtransactions.
Any reviews released in the first week of a game should be taken with a grain of salt and any reviews released on or before launch day should be completely discarded.
With all the ‘day one’ patches games have, reviewers should be playing the game from launch, on the same version as everyone else. If they have any integrity.
If they have any integrity
Haaahahahaha
Sorry, not laughing at you, the idea of game journalism having any integrity. That said, it’s likely an issue with editors pandering to their CEO or other boss, but still.
Appreciate you giving credit where credit is due. It is 100% corporate greed.
I haven’t followed the whole thing as I didn’t have any desire to play the game, but assuming that’s true that’s a seriously shitty move and had to be intentional. Is there not some kind of bait and switch laws that would apply here?
Wouldn’t that mean the reviewers were starved for fast travel, and would have thus complained about it? That seems to be the narrative a lot of people are suggesting - that the DLC makes the game playable.
Unless I’m misunderstanding and reviewers got infinite fast travel.
Cartoon have been skint this for a while now. It’s very sad.
We are back to the arcade era where you had to put in more coins to get lives and the games are intensionally hard and unfair to get more coins.
Continue . . . 10 . . . 9 … . 8
This is what I was afraid of 15 years ago. I couldn’t tell you the last time I bought a AAA game. This release is so disgusting.
They expect you to spend $60 on a game plus microtransactions?
I put away 50 to 100+ hours into games that cost me $15. Why doesn’t everybody else do this? Does high-end 3D graphics actually matter that much to people?
$70 nowadays.
Get fucked Capcom. Can always dig through backlog until it’s reasonably priced and not a buggy mess.
Japanese company and poor business decisions are a match made in heaven. After success its almost like they race to shoot themselves in the foot.
It does, unsurprisingly.
Chess is free. No DLC. I have never stopped playing.
Chess is free to play now, but for centuries it was more like shareware.
I couldn’t tell you the last time I bought a AAA game.
BG3
I wish people would vote with they’re wallets and be more conscious with they’re spending habits.
It’s the most bizarre and almost worrying thing now how much video games have transitioned into this “game of the month” thing - where seemingly everyone with a computer all goes and buys the same game each month because it got hyped up by the twitch steamers they watch or whatever.
Just strange. “Are you playing Lethal Company? Everyone’s playing it. Oh, you wanna play Lethal Conpany? Everyone’s playing Palworld now. Oh shit man, we’re not playing that anymore, Dragons Dogma 2 is out”
It would make less sense if the games were single player and full price, but Lethal Company, Palworld, and Helldivers 2 are all at $40 or below for the base games and have a multi-player experience.
Of course people are going to jump on lower priced multi-player games with positive word of mouth quickly so they can play with their friends and get a few dozen hours or more entertainment.
I noticed this after a hiatus from my gamer friend, when I reunited with them a few months back I saw how games would release and they’d buy it, even defend some aspects like kernel level anti cheat/micro-transactions as well as bad game design.
The hive mind seems somewhat new to me like I’d dabble with a few titles a year while spending considerably more time than the average gamer on my PC. And the fast action from lethal company to plate up to velhaim to palword/and hell divers over the last few months has been jarring maybe concerning too
To be fair Lethal Company and Plate Up are fantastic games made by single devs and priced very fairly. It’s not really the indie scene that’s the problem, that’s the holy grail right now. It’s these big releases and “triple A” games that are all disgusting cash grabs driven by marketing and how many twitch streamers they can pay to play their game for the “hype”.
thought we were talking in general trends. also i am not saying the games i listed were bad, instead i was describing how people are consuming more games in a smaller window of time to what i have been use to
Yeah fair enough, that’s definitely true. People tend to have a ‘main game’ that they hop off to play the new thing, burn out and then go back to their main.
Are they playing on console? A lot of those times the problems just aren’t equally represented, like when Wild Hearts came out and ended up with Mixed reception although buying on console I simply didn’t have the performance problems and enjoyed the game as a unique take on MH gameplay
The fast pace certainly comes from console subscriptions and trying to eke out as much value from Game Pass or PS+ Extra, on both the consumer and publisher sides. If I’m regularly paying for it, I’m gonna keep looking for new value in it, and conversely MS and Sony will look to keep adding value to it at a consistent rate. It’s simply far too much income to not throw everything at the wall to prevent it stagnating
pc but some of my buds are on pc and console, constantly hearing about game pass :P idk when it come to subscription services its normal for the initial few years to be packed with plenty to capture a large pool of customers, operating at a near loss, then prices go up and content declines. hopefully this doesn’t happen with game-pass
Those people have always been around. They want to be a part of the current conversation. And that’s cool. There are plenty of people who wait years to play games until the ultimate version with all DLC goes on sale for 50% off. I’m one of those people. But I also don’t care about being a part of the conversation. I’m just a patient gamer who never spends more than 15$ for a game.
Yep, and it was probably even way worse before the internet with few outlets to let people know about games, and way less resources to get different opinions on the matter.
I don’t know if it was really worse, but magazines did cost money.
Most magazines that I used to buy had coverdisks with demo versions.
If the demo was no good it didn’t matter what the review said. And they can’t really get away with describing things that are proven false in the demo.
Worst thing would be a great demo but very little more in the main game.
But I wasn’t going to pay a lot for a game if I’d not played the demo a lot.
Frankly that also proved it’d run ok on my usually very old HW.As for getting lots of other peoples opinions - not as important if you have a decent demo.
Issue is even knowing about the games existence. So I would assume back then that it would be games that had marketing budgets and pushed by big publishers that ended up even being in a position to have a demo in a magazine. Now days games made by one dev can become hits out of nowhere to even their surprise.
Eh, maybe 20 these days. 15 was a decade ago.
*their
I do. Enough games are coming out, this is getting skipped!
I’m still playing Baldur’s Gate. And you know I never did the new game plus of Witcher 3 with the magic based armor.
At this point I have a back log of games. I don’t need to buy a new one.
That ship sailed 15 years ago with the horse armor
People
neverusually never vote with their wallet and gaming industry is way too big for people voting with their wallet to even matter, since it’s not a niche hobby. So bad press is the best outcome possible.The negative press you speak of leads to the same collective action you said people never do lol so voting with ones wallet does work
Someone had to buy those games in the first place to leave those negative reviews on Steam.
I wonder how many of those critically acclaimed reviews are going to be Rewritten. Certainly you’d have to be a completely lacking Integrity not to realize you were Bamboozled when you’re giving a different product than the public is to review.
I’ve waited ten years for this game and am loving playing it now that it’s out but I’m still giving a negative review and not buying any MTX.
This gives me hope that all gamers won’t just roll over and take it. But Capcom could react in different ways, they could do better or they could just quit releasing games on Steam. Wonder if they have already asked if Steam could disable reviews for them?
I’d give it a zero out of ten just for being an RPG with a single save slot. They failed at the starting line. The got the core of RPGs completely wrong. Taking a shit on it with MTX seems like this was deliberate self sabotage
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