Computerchairgeneral

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Joined 1 year ago
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Cake day: June 12th, 2023

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  • I have a lot of nostalgia for The Force Unleashed, but even playing it back then I remember thinking the combat was kind of rough. I can only imagine how dated the gameplay must feel for someone picking it up for the first time these days. The idea of being this unstoppable Force-user was cool, but from what I remember the game struggled to live up to that promise. Like pulling down the Star Destroyer. It was everywhere in the marketing to show just how powerful you were going to be, but in the game itself it was just this tedious section that dragged on longer than it needed to. At least that’s how I remember it.


  • I’ve been working my way through the Baldur’s Gate series after putting about ninety hours in BG3. BG1 was fun even if the story was a bit predictable and generic, although it did feel like playing through a DnD campaign. Really enjoyed Shadows of Amn, but Throne of Bhaal just turned into a slog at the end. I think the most interesting part of playing through the trilogy was watching Bioware’s style develop over the course of the three games. As someone who was introduced to Bioware through Knights of the Old Republic and Jade Empire I’ve always thought Bioware’s character writing stood out, especially in the old days, so it was a bit jarring to play through BG1 where the companions feel more like hirelings you pick up for their class rather than full-fledged characters. BG2 felt more like a classic Bioware game with banter, romance, and companion quests, although the Real Time advancement system kept glitching out on me. I was hoping to move on to Planescape: Torment after TOB, but I’m feeling burnt out on Infinity Engine games. So right now I’m trying to find something in the Summer Sale to serve as a palate cleanser.















  • GOG continues to do great work. Alpha Protocol isn’t necessarily a good game, but it has a lot of interesting ideas in between long stretches of glitches, jank, and broken gameplay. Hopefully this sells well enough to justify bringing more abandoned titles to GOG. The little mini-documentary they put out going over the process of getting the game on GOG is also great and highlights all the recent efforts to push back against the “own nothing and be happy” mindset game companies are trying to push.



  • The thing that gets me about this is that it’s always some nefarious outside group pressuring devs to make their games “woke” or whatever. It never seems to occur to these people that the people making the games might actually hold those beliefs and aren’t being forced to put them in games at gunpoint. Also, did the guy complaining about Ragnarok play GoW 2018? The fact that Kratos isn’t the same person he was in the old series is basically the entire point.


  • It’s been an interesting trend to watch, but at the same time I’m not sure how great it is for video games. Hollywood celebrities aren’t cheap and the more stars you stud your cast with the more that is going to eat up your budget. Everyone already complains about the cost of AAA development and casting Hollywood actors isn’t going to bring those costs down. Not to mention the impact on voice actors, who aren’t having the same luck breaking into Hollywood. Still, it’s going to be interesting to see just how much the lines between the two industries blur as time goes on. From the tone of the article it still feels like people are treating this like a novelty, but at least we’ve moved on from the days when people were baffled at the idea of serious actors starring in a video game.