• danc4498@lemmy.world
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    9 months ago

    Didn’t Microsoft just report massive profits after reporting they played off tons of people? Maybe it was in reverse order, but they knew they had massive profits at the same time they were laying off tons of people.

    • Jakeroxs@sh.itjust.works
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      9 months ago

      The Microsoft layoffs were a bit different because it was cutting redundant positions after the Actiblizzard merger.

      Stuff like middle/upper management mostly I would bet, the company I worked for did a similar lay off after an acquisition not long ago.

      • Guntrigger@feddit.ch
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        9 months ago

        Didn’t they cancel a game that’s been in development for over 5 years and lay off the whole team? That’s not exactly redundant positions.

        From what I know of recent video game company layoffs, it’s mostly been the cancellation of an in-development game in order to get rid of all the employees working on it.

        • Jakeroxs@sh.itjust.works
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          9 months ago

          I tried to search, only thing I found was an unnamed “survival game” blizzard announced in 2022.

          It was 1900 people, Microsoft has over 200,000 employees for reference.

          • zalgotext@sh.itjust.works
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            9 months ago

            They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.

            Also keep in mind, this was a record year for Blizzard, profits wise.