They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.
Also keep in mind, this was a record year for Blizzard, profits wise.
They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.
Also keep in mind, this was a record year for Blizzard, profits wise.