Didn’t they cancel a game that’s been in development for over 5 years and lay off the whole team? That’s not exactly redundant positions.
From what I know of recent video game company layoffs, it’s mostly been the cancellation of an in-development game in order to get rid of all the employees working on it.
They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.
Also keep in mind, this was a record year for Blizzard, profits wise.
Didn’t they cancel a game that’s been in development for over 5 years and lay off the whole team? That’s not exactly redundant positions.
From what I know of recent video game company layoffs, it’s mostly been the cancellation of an in-development game in order to get rid of all the employees working on it.
I tried to search, only thing I found was an unnamed “survival game” blizzard announced in 2022.
It was 1900 people, Microsoft has over 200,000 employees for reference.
They already made those “redundancy” cuts last year. This last round of layoffs was a bunch of software devs and artists of all experience levels, and basically the entire esports divisions for both Overwatch and CoD.
Also keep in mind, this was a record year for Blizzard, profits wise.