wow, in practice the changes to Limited might not be very big with this new type of booster, but in the history of MtG this is a humongous change. For the first time since 1993 Draft boosters will have 14 playable cards instead of 15. This changes the fabric of MtG. I feel that in the long run this is a very good shift, all of the problems highlighted in the article are very real, and it seems like they’ve addressed them well with the Play Booster. Fascinating stuff, I can’t wait to hear the Limited podcasts analysing how this changes the game.
wow, in practice the changes to Limited might not be very big with this new type of booster, but in the history of MtG this is a humongous change. For the first time since 1993 Draft boosters will have 14 playable cards instead of 15. This changes the fabric of MtG. I feel that in the long run this is a very good shift, all of the problems highlighted in the article are very real, and it seems like they’ve addressed them well with the Play Booster. Fascinating stuff, I can’t wait to hear the Limited podcasts analysing how this changes the game.
the big negative point is, of course, that this is a sneaky increase in booster cost, a quite significant one at that.
@calvinball @Evu haven’t we been at 14 for a while?
(And fallen empires was 1994 with 8 card packs, and draft packs have only existed for a few years, but those are technicalities)
We currently get 14 spells + 1 land in a draft booster. Play boosters will be 13 spells + land.
@ech I would have sworn the token had replaced a card, but apparently I’m mistaken.