I gave my opinions about it here: https://youtu.be/_v-jnQCTZ1Q?si=yOklCEzs4gkqg4n1
Awesome stuff! The one thing I’d consider adding are some random names. They’re the number one improv tool.
This article may help: https://slyflourish.com/getting_started_with_dnd.html
I don’t see anything in here about them removing the art.
As a guy who used Twitter extensively for more than a decade and had over 40k followers, I can tell you it went from a great place to promote one’s RPG work to a terrible place just about overnight back in 2020 or so – just about the time users focused on algorithmic sorting of tweets over the timeline.
I was lucky to get 400 people to click a link and maybe one would buy something. Engagement was shot.
Luckily I found the social media platform of the future – email! It’s a network I control, can move to the service of my choice, and lets me directly connect with those who expressed interest in what I make.
I’m glad I started building up my email list a few years ago. It takes time but it’s worth it.
I feel like a lot of creators on Twitter simply can’t let go even though the network isn’t the same as all anymore.
Awesome! Thank you!
WHO DARES SUMMON ME!
I think they’d work fine. You found the icons on gameicons?
These are awesome!!
Regardless of motivation, spending the money to translate the 5.1 SRD into four languages and then putting it out into the CC opens up a lot of expansion of 5e into other countries and people who never would otherwise play. And it does so regardless of what WOTC does in the future. It’s prudent that we don’t trust WOrC. With this out there, we don’t have to trust them.
I’ve been using the Tome of Beasts 1 2023 edition for a few sessions now and I love it.
I just played Shadowdark and my players and I found it refreshingly simple to play. I did a video about it here:
Hi there! I have a couple of articles that may help:
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I’m putting a lot of hope in the extra 32 pages the sourcebook gets. I’m hoping for more text and tools to help me run my own Planescape adventures.
I usually try to drop in one scene or situation along the way usually at the site of a notable landmark. You can roll randomly for the landmark and maybe two groups. Maybe they’re fighting. Maybe one group already beat the other group. Maybe they’re friendly. Just a situation to expose something about the world and it’s history and people.
You can also use it as an opportunity for campfire tales. Ask each player ahead of time to think about what their character thinks of what they’ve done so far and where they’re going. Have each player share their thoughts during a long rest along the journey.
Finally, if the characters are traveling anywhere with risk you can define some traveling roles like who is scouting, who is trailblazing, and who is provisioning. Have them roll checks on these jobs to give you some interesting ideas about what might happen along the journey.
Im on board. Hit points are one of my four dials of monster difficulty.
I’d love a go at Crown and Skull by Runehammer. It looks really interesting. I’d like to play it before I run it and, frankly, just don’t have the time.