• MrScottyTay@sh.itjust.works
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    2 months ago

    I hope this doesn’t make them think they can do this again though. This should make them realise they should’ve always gave the Devs more time to cook or been more realistic with scope from the get go

    • Thatuserguy@lemmy.world
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      2 months ago

      A publicly traded company prioritizing consumer satisfaction over short term profits? Learning from their “mistakes” after they still got a shit ton of money for it anyways and probably will if they do it again? I’m not banking on it.

      • SchmidtGenetics@lemmy.world
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        2 months ago

        People already seem to forget this isn’t the first time, the release of Witcher 3 was horrendous as well.

          • SchmidtGenetics@lemmy.world
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            2 months ago

            It being released in a essentially a beta state with a terrible UI? half the loot being a bitch to access because you always cast igni? Game breaking bugs and glitch’s? Hard crashes?

            I don’t think they have released one game that was actually release ready yet.

            CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

            • ThunderWhiskers@lemmy.world
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              2 months ago

              CP2077 was far worse, but that doesn’t mean the Witcher 3 was okay, it was still absolutely botched.

              This is literally a rewording of what I just said.

        • Drasglaf@sh.itjust.works
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          2 months ago

          Strangely enough, I didn’t have any game-breaking bugs or crashes and I played it at launch. I guess I was lucky.

    • slaacaa@lemmy.world
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      2 months ago

      But they can, because it seems like most gamers have goldfish memory, and they forgot/forgave the shitty launch and first years

      • Riven@lemmy.dbzer0.com
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        2 months ago

        My thought coming into this thread. Plenty of people here sucking their dick and forgetting the terrible launch. They earn what they deserve.

      • asret@lemmy.zip
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        2 months ago

        In my experience it was much less buggy at launch than for example Elder Scrolls: Oblivion. I didn’t experience any game-breaking bugs, just ones that harmed immersion. There was a bit of T-posing, the occasional floating prop/animation bug, and once I got launched into the desert when climbing through a window. No crashes to desktop, no broken progression. It probably helped that I was happy with the game they delivered rather than getting hung up on what may have been promised.

        • Optional@lemm.ee
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          2 months ago

          bethesda games are known to be shit and buggy since forever and they mostly don’t even fix em after years it’s just how they operate . which isnt something ppl should normalize even sea-dogs / not developed by them - morrowind - oblivion all had these issues bethesda is really not a rolemodel on these things

          • asret@lemmy.zip
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            2 months ago

            Yes, just wanted to contrast the reception they got. Bethesda games don’t generally attract as much ire for the bugs. People expect them and tolerate them (to an extent). Cyberpunk 2077 was a totally broken mess according to the internet, while the Elder Scrolls are the greatest thing ever.

            I had crashes to the desktop about every 4th area transition in Oblivion and it still didn’t bother me too much, since it had just saved and took less than a minute to get back into the game.

            Some bugs - even total crashes - can still be put up with just fine.

            • Optional@lemm.ee
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              2 months ago

              Because bethesda ( unfortunately ) got grandfathered in to making very good open world games FULL OF BUGS AND kinda got away with it undeservedly so ( kinda like how pokemon gets away with making mediocre games coz they were the first . like imagine call of duty ( as shit as they are ) making 2 versions of games and sellling you different weapons on each and you gottta payy 140 dollars :D if you want full content. but ppl are kinda waking up starfield was criticized more than their last games etc… ( id say cyberpunk was still worse than most elder scroll games though ( but still totally agreee with you different fan bases treat games differently both arent ok.

    • GbyBE@discuss.tchncs.de
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      2 months ago

      Honestly though, I believe the early issues with the game were mostly on consoles. On a decently specced PC, the game would run nicely right after launch, with some bugs, but nothing game breaking. I got it right after launch day and enjoyed myself quite a bit with it. The police and the way the cars drove were the things that bothered me the most.

      • MrScottyTay@sh.itjust.works
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        2 months ago

        I remember hearing even some high specced pcs were having issues and you had to essentially be lucky that you had a configuration that they had the time to optimise for. Just having the best gpu wasn’t enough, for example

        • hswolf@lemmy.world
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          2 months ago

          thats was just a loud minority talking about super max setting with Raytracing and 4k

            • hswolf@lemmy.world
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              2 months ago

              Not that I remember, true that it didn’t handle the last gen consoles, and that it was marketed as quite demanding

              Sadly “minimum” or “recommended” just tells us the game runs, not that it runs well

                • hswolf@lemmy.world
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                  2 months ago

                  The thing is what is the consensus of “runs well”? Is it a FPS constant? No glitches? Fast loads?

                  My point is, a game can come shitty and run a constant 30 fps under the “recommended” since that’s what they thought was appropriate

                  Is a gray area that should be more descriptive, not sure why downvote me