We’ve all got them, gaming pet-peeves. Maybe it’s the unskippable cutscene, or the poorly placed checkpoint that means you’ve got to sit through the aforementioned cutscene once again. Maybe it’s the end-game boss with a surprise second health-bar, or the random difficulty spike that doesn’t feel fair.
What’s on your videogame sh*t list?
The last boss of Paper Mario TTYD (original gcn version) has a huge unskippable cutscene you must watch every time you attempt the fight (and it’s a hard fight)
The Legend of Zelda Skyward Sword has multiple, the most egregious of which are 1. Item pickup notification interrupts gameplay, and 2. They copied and pasted the worst boss fight in the game (like, the gameplay is poorly designed) so you have to fight them 3 times