Yeah, I agree. As a long time Warframe vet, the game has consistently changed locations that are primary farming locations for particular resources or drops. Ironically, though, with the sheer number of resources and drops. There are quite a few loot caves for individual objects, which helps vary the locations one might find themselves grinding away at for efficiencies sake.
Would be nice if the game itself adapted and dynamically increased the rewards at unpopular locations. Then it’s about what others are/aren’t doing, not what the game currently is.
Or maybe, different rewards per location per player, so everyone can find their own loot cave.
Yeah, I agree. As a long time Warframe vet, the game has consistently changed locations that are primary farming locations for particular resources or drops. Ironically, though, with the sheer number of resources and drops. There are quite a few loot caves for individual objects, which helps vary the locations one might find themselves grinding away at for efficiencies sake.
Would be nice if the game itself adapted and dynamically increased the rewards at unpopular locations. Then it’s about what others are/aren’t doing, not what the game currently is.
Or maybe, different rewards per location per player, so everyone can find their own loot cave.