Would be nice if the game itself adapted and dynamically increased the rewards at unpopular locations. Then it’s about what others are/aren’t doing, not what the game currently is.
Or maybe, different rewards per location per player, so everyone can find their own loot cave.
Would be nice if the game itself adapted and dynamically increased the rewards at unpopular locations. Then it’s about what others are/aren’t doing, not what the game currently is.
Or maybe, different rewards per location per player, so everyone can find their own loot cave.