“Game studio apologizes for misunderstanding a widely understood aspect of what their customers want.”
I keep seeing this headline. It’s…weird.
This is what happens when the people who make decisions are not the people impacted by those decisions.
Game studios are largely tone deaf.
Remember boys, never buy a game based on promises of future features for you never know if they will come true.
It’s an early access game. If you buy it now you are buying promises and the chance to be a beta tester. And that’s okay, if you don’t get emotional if things don’t turn out as expected.
I’d say if you’re buying it now, you should be doing so based on what it is as though it never gets another patch, because sometimes they don’t.
And sometimes, a game gets a patch that actually makes it worse
Cubeworld.
A lesson I learned from Double Fine.
People like to pause their games… Who knew?
Not just pausing; it’s poor value for the customer to not have an offline mode for all sorts of reasons, not the least of which is longevity, because their servers won’t be there forever.
never know when your internet just decides to go down for an hour. happened to me 2 nights ago and i didnt even notice until i tried looking at the dlc store (i was playing rock band 4)
Or when EA will just break their service for a week, so you can’t log in or play any of their online games.
TIL about gaslamp fantasy.
Oh I thought you were referring to the developers pretending they didn’t know this would annoy customers.
That’s pretty cool, thanks for sharing. I love learning about sub genres
Enshrouded is the same. Made for multiplayer, but most play single player.
And it’s kind of bullshit that there’s no real balancing for singleplayers.
Each enemy takes a pretty big chunk of your health bar, and you can only attack so fast. They can and will attack faster than you, and sometimes even just stunlock you over and over until you just die and have to respawn. I want to enjoy the game, but I feel like I’m actively fighting against the
braingrain when I play it.There were people spamming the devs with requests to make the game harder and saying it’s too easy.
I voted for every response that said any additional difficulty changes should be optional, like how palworld/valheim have configurable difficulty.
The fact that there are no world settings yet is kinda wild to me. There should absolutely be tweakable world settings in open world survival games
No mods?
There are only reshades on the nexus so far.
Trust me, I looked lol.
Enshrouded has no plans for mods from what I’ve heard so far. Which basically killed the game for me. Not going to bother with it because there are some mechanics that would irritate me too much to enjoy the game. Mods would’ve fixed it.
I play multiplayer so I can’t comment much on that … but remember this game is in early access. Like it just launched its early access last month. It’s not a complete game or even a 1.0 game.
Get the blink upgrade that lets you break stun, huge help for the stun locking.
Reads like my personal Monster Hunter World Iceborne experience (eff you, Rajang)
Rajang was legitimately scary in MHW.