Okay let me start with two heavy hitters right from the get go and don’t forget these are only personal oppinions and I absolute understand if you like those games. Good for you!

Zelda: Breath of the Wild - Not a bad game per se, but I don’t get the hype behind it. Sure the dungeons are fun but the world is so lifeless, the story non existent, the combat pretty shallow, the tower climbing is very much like FarCry but for some reasons it’s okay here while Ubisoft gets the blame…like I said I dont get why the game is so beloved. Never finished it after the 20 hour mark and probably never will.

Red Dead Redemption 2 - Just like Zelda not a bad game, but imho highly overrated. Graphics and and atmosphere are amazing but the controls are clunky and overloaded, nearly everybody is an unlikable douchebag who I would love to shoot myself at the first opportunity (maybe except Jack and Abigail) but I have to root and care for them. The game is just so long and feels very stretched, you already know that you won’t get Dutch because it’s a prequel and for an open world game you often get handholded in your weapon selection or things you can do because you have to wait for them to be unlocked by the game. I’m now nearly done with the game, playing the epilogue at the moment and I would say the last chapters are more entertaining than the rest of the game, but I still can’t understand why this game was on so many game of the year lists and I really wanted to put the controller down a dozen times.

So there they are, two highly controversial oppinions by me and now I’m really curios what your takes are and how highly I get downvoted into oblivion 😂

  • Infernal_pizza@lemmy.world
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    8 months ago

    Doom Eternal. I don’t usually enjoy FPS games and I’m not very good at them but I absolutely loved Doom (2016) as it took out most of the things I hate about FPS games. But in Eternal I just felt like I was constantly out of ammo, and there was too much focus on using specific weapons against specific weak points on enemies which I couldn’t get the hang of

    • avater@lemmy.worldOP
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      8 months ago

      Yeah I also couldn’t get the hang on Doom Eternal. Loved the first one but the second one cramped so many unnecessary elements into it and made it too complicated. The first one was a simple but highly effective shooter, but the second one was just bloated with stuff nobody asked for.

    • TheEntity@kbin.social
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      8 months ago

      I quite enjoy Doom Eternal, but it’s true it’s a very different game from Doom (2016). You either vibe with the combat flow the game enforces or you don’t. There is exactly one way to play it, by rotating between all the abilities as they go off their cooldowns, so you can keep restoring your ammo, HP and armor respectively.

    • MamboGator@lemmy.world
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      8 months ago

      The only thing I really hated about Eternal was the Marauder. As a mini boss it was fine, but as a recurring enemy it absolutely kills the pace. I tried the DLC and as soon as I encountered another Marauder early on I turned it off and haven’t gone back.

      It’s a shame because I really enjoy the lore, and contrary to yourself I liked most of the other changes Eternal made to nu-Doom. Fewer rooms where you get locked in until you defeat all enemies, mainly.

    • soli@infosec.pub
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      8 months ago

      I didn’t even like Doom (2016). It was ugly, dull and I hated the finisher system. Really disappointed because I’m old enough to have played the other Doom games as a kid and I mostly enjoyed the new wave of boomer shooters. Great soundtrack though.

  • refreeze@lemmy.world
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    8 months ago

    Grand Theft Auto.

    All of them, but especially V. I have tried a few times to play them but never get more than a few missions in before losing interest in the story. I think I have to like or identify with a protagonist to enjoy a game, and most GTA characters are pretty unlikable.

    • Nipah@kbin.social
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      8 months ago

      Shit, I forgot about GTA games in my reply…

      I’m with you on this one. I can see the appeal, but for me it ends up being a cycle of: do a mission or two, get bored of the larger than life characters, do some open world stuff, get my wanted level up too high, die, repeat until I quickly get bored and shut it off.

      Which is odd because I do that exact same thing in other games I love (BotW, WoW (long since quit) or Destiny) and its all golden… but in a game like GTA? Yawn.

  • zaphod@feddit.de
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    8 months ago

    Absolutely agree on Red Dead Redemption 2. Another point considering it’s an open world game it plays extremely linearly and sometimes in missions it tells you that you can’t leave a certain area for no reason.

  • Knitwear@lemmy.world
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    8 months ago

    With you on BotW. Love the dungeons, but in terms of the open world I never felt the oooh, the aaah, the escapism that everyone cooed about etc. Gliding was fun!

    Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?

    • avater@lemmy.worldOP
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      8 months ago

      Maybe this is because I’ve never played a Zelda game before so I have no nostalgia attached to it?

      Don’t know about that, because I very much grew up with Zelda for the Gameboy, SNES and of course N64 and I loved them all. Maybe it’s just Breath of the Wild…

    • automattable@lemmy.world
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      8 months ago

      maybe this is because I’ve never played a Zelda game

      Definitely not it. BotW is a great game, but it’s not a Zelda game. That’s my beef with it and TotK.

        • almar_quigley@lemmy.world
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          8 months ago

          Yes but poorly. There are no real dungeons and the open world has maybe 5-6 enemies total, everything else is just a variation on color and strength. That’s a far cry from the original game.

    • GiuseppeAndTheYeti@midwest.social
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      8 months ago

      Pokemon is about the universe it was created in. It was the perfect on the go game when we were children and it even had a great anime to go with it. When you were home, you watched Ash and Pikachu take on the world of pokemon. Everything looked so vibrant and cool. Then when it was time for you to go with your parents to a house party, you could play Pokemon on your Gameboy.

      It’s just a nostalgia franchise now, but that’s okay. Most people are unhappy with how Game Freak is handling the role of building these games, but maybe one day they’ll make a turn.

  • Rhynoplaz@lemmy.world
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    8 months ago

    Elden Ring for me. The kids have all played the shit out of it and killed literally everything in the game. I hopped on for about two hours, wandered around aimlessly, died a few times, avoided everything to prevent dying, died a few more times and decided I never needed to do that again.

    • the post of tom joad@sh.itjust.works
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      8 months ago

      Elden ring is the hardest of the soulslikes imo. A company that treasures not telling you shit and loves to kill you for mistakes also giving you too much freedom to make them imo.

      Not really a critique on it, just ruminating on why i think it’s the toughest one of the souls games I’ve played.

      • GiantRobotTRex@lemmy.sdf.org
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        8 months ago

        I found it to be the easiest. If you’re having trouble with a boss, you can just go somewhere else and level up or upgrade your weapon before coming back. Unless you’re at the very end and explored nearly everything, there should be plenty of other bosses you could be fighting instead. Other soulslike games tend not to have as many options and I would often end up stuck on a particular boss that I had to best because there were no other areas available.

        Also spirit ashes. I know a lot of people refuse to use them, but if the game gives you something that makes the game easier and you choose not to use it then that’s on you.

  • enjoytemple@kbin.social
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    8 months ago

    Soul like everything, but that’s just me being too clumsy for any challenge. I do hope some people could stop complaining other games being too easy tho. Not every game needs to be Soul likes.

  • MamboGator@lemmy.world
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    8 months ago

    Most Mario games in general. I can play Mario Kart or some of the sports games with friends if someone else chooses them, but the singleplayer Mario games just aren’t fun to me. The only exception is The Thousand Year Door. I tried the other Paper Mario games and none were as good.

    I also agree on BotW. Nintendo was chasing the survival game trend and I guess it paid off for them, but I find the world empty and boring, made worse by the dull colours in the art style. The worst part is the durability system. If there was a way to repair items it might be okay, but everything is like tissue paper. Even higher end weapons are gone after a few enemies, so eventually I just started avoiding combat entirely. I’m certain they did that and kept it that way in TotK because they couldn’t think of anything else to reward players with for exploring their empty world.

    • the post of tom joad@sh.itjust.works
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      8 months ago

      There is still item durability BUT! it is “fixed” by the addition of a weapon creation system. Now monster parts that drop can be slapped onto whatever weapon you find on the ground, making every (still breakeable, disposable) weapon less important than the monster part. You can even (a bit later) save your badass monster parts from breakage and reuse them. Furthermore your can immediately see what monster part will drop (its on their heads) which saves unnecessary farming and serves to show the enemies strength at a glance.

      • MamboGator@lemmy.world
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        8 months ago

        Yes. I don’t mean it has a piss filter like Xbox 360 games. I mean the lighting washes everything out. Compare this screenshot to one from Wind Waker or Skyward Sword.

        • morphballganon@lemmy.world
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          8 months ago

          If your argument hinges on the colors being duller than The Wind Waker, perhaps you are setting the bar too high? TWW is more vibrant than 99% of modern games.

          • MamboGator@lemmy.world
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            8 months ago

            Man walks into a thread titled “Which games do you dislike, but the rest of the world loves them?”, proceeds to argue with the replies.

  • vasus@lemmy.world
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    8 months ago

    Can’t stand media that thrusts you into a zany, fantastical world where completely insane shit happens constantly, nothing makes sense, there’s no consistency and you’re supposed to somehow keep going through the fever dream of a setting for however many hours before you can piece together what’s actually going on and become invested

    Needless to say I bounced off Nier: Automata really hard

    • Katana314@lemmy.world
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      8 months ago

      Yeah, I never once felt that any scenes in Near A Tomato actually connected to one another. In a good mystery game, you make a discovery rife with questions, and then slowly answer more questions that lead to other questions. Nier is just about constant random shit involving attacks from the machine life forms - which are all promptly forgotten.

      I don’t know how we’re supposed to care and worry so much about 2B and 9S dying when it literally happens once in the prologue, and the very first lines of the game are about how annoying it is to keep dying and being reborn.

  • AnonTwo@kbin.social
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    8 months ago

    First person games

    I think Portal is the only one I’m fine with, probably because there’s not as much action. First person puts me on edge and not in a way that I really appreciate. I also really like to be able to see the character in general.

    To that end I also don’t really like horror games, but I don’t think that’s as divisive an opinion.

  • Cloudless ☼@feddit.uk
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    8 months ago

    Dragon Quest XI - I am a huge fan of the 8-bit and 16-bit DQ games. But I just couldn’t get into DQ11.The atrocious music probably didn’t help.

    Assassin’s Creed Origins the gameplay started getting repetitive very quickly. Even though I liked the ancient Egyptian settings and the beautiful graphics, I couldn’t follow the nonsensical plot.

    Burnout Paradise - this game is unplayable. You have to either look at the mini-map the entire time, or memorize the map.

    • echo64@lemmy.world
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      8 months ago

      Dragon Quest XI - I am a huge fan of the 8-bit and 16-bit DQ games. But I just couldn’t get into DQ11.The atrocious music probably didn’t help.

      the (full price ofc) re-releases help with the music a lot. I got the game on release because its dragon quest of course I did, and put it down 12 hours or so in because I could not stand it anymore - mostly because of the blaring midi music.

      picked up the re-release with orchestral music some years later and had a much better time with it. It’s nowhere near the best of the series, But it’s better than a fair few of them.

    • Nipah@kbin.social
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      8 months ago

      Assassin’s Creed Origins the gameplay started getting repetitive very quickly. Even though I liked the ancient Egyptian settings and the beautiful graphics, I couldn’t follow the nonsensical plot.

      Man, that was the only one of the newer style that I liked… Bayek was pretty cool, and it felt ‘fresh’… it doesn’t hurt that it ticked off two of my preferences: exploration and combat (say what you will about hiding in knee high grass, I love me some stealth). Some of the bits did rub me the wrong way, like no 1-hit kills, but I liked the weapon choices and combat options enough that I had a good time overall.

      That being said, I can’t for the life of me remember anything about the story of the game so… I guess I just turned that part of my brain off after a while.

      The more recent ones went too far in terms of world size, so it went from “I wonder what’s over that hill?” to “I’ll never complete filling in this map so why even bother?”… which sucks, because Kassandra was pretty cool too (not sure how the viking character was done because I didn’t even bother with that game after bouncing off Odyssey).

  • soli@infosec.pub
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    8 months ago

    Unless Pokemon counts, I don’t think I have ever enjoyed a JRPG. I have zero idea what people see in these except weebs getting horny over anime girls.

    • Katana314@lemmy.world
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      8 months ago

      I mostly agree, but I have seen real diamonds. It’s just hard to discern whether the appeal is genuinely from a surprising and unexpected story, or exactly as you say, a noncommittal showcase of characters.

  • B0NK3RS@lemmy.world
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    8 months ago

    In general anything with crafting and/or excessive loot. I find it very boring and especially when a game is advertised as “survival” when in reality it is just a crafting game with no real threat.

    • midnight@kbin.social
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      8 months ago

      I agree in general, although I think Subnautica is still great despite being heavily crafting based.

      • B0NK3RS@lemmy.world
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        8 months ago

        Subnautica is almost an outlier to the rule but the ocean triggers a phobia so I can’t play it. The Long Dark is probably the best example of a survival game with crafting that I do really like.