Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!
Title is everything . . . I tried making intersections and diverted traffic elsewhere, and the townpeople cut through neighborhoods instead of my nice roadways!
Yeah when you upgrade it you can then shift the road in one direction which will destroy everything on one side and expand the road only in one direction. From what I can tell you get 3 options when replacing a road depending on where your mouse is, same centerline and then shifting only one way or the other. It can cause lane shifts sometimes so it’s not full proof and definitely finicky but it does work.
For what it’s worth, I have started to just use a dedicated side street that lets me rotate the building 90 and then leave one zoning square past the building to the main road if I am probably going to be expanding later and I leave it as an uncontrolled intersection without crosswalks usually to not cause traffic problems.
Ok great, I noticed the little wiggle room they give you to upgraded, but it didn’t occur to me I could use it to nudge around a service building! I’ll give that a try. I think the best approach for me is to make large roads for arteries, and branch into smaller roads into residential zones. So that upgrading tool will help in some of my cities now! In my current city the smallest road I’ve used was Medium, so people already hate the noise, and I’m not sure if the upgrade tool can downgrade, suppose I’ll test it.
It does! My only complaint is you can’t use it on the same road which would be handy once in a while when an upgrade wiggles the wrong way hah!
I haven’t made any huge cities yet but I feel like I can get much further along with the regular roads and one or two medium size collectors leading to the highway than I could in CS1 for what that’s worth too.