Whenever a fast paced action game like Devil May Cry, Prodeus, HiFi Rush or Doom have a grading system then I would feel like not continuing them as if some one is judging my performance, instead of a bar to get better.
It’s weird that this feeling never happens in a game like Hitman or Overcooked. I view them as challenges, but not grading like in DMC.
I have the same issue with grading systems. I feel judged, and don’t want to continue until I get a better rating. Generally this ends with me petering out on the game faster than usual.
I feel like the high from reaching a difficult objective wears off too quickly for me to really feel worth starting the next challenge.
Same here, I’ll grind against a level to get a good grade, then feel too daunted to start the next level.