I am more skeptical of the outright need for Oceans druid (since Land-Coast and Moon both already can lean heavily on an aquatic theme). But honestly, why not?
I read the ocean (was it “sea”?) druid, and it just didn’t look very flavorful. I mean, I guess it’s got power, but I don’t really understand the fantasy.
I think druid suffers from a lack of flavor in general. There are a few good subclasses now, but Druid mostly just doesn’t have much going on when compared to the flavors of other classes.
You are right - Circle of the Sea. I agree that it feels way more specific, and it is mostly a fantasy that you can fulfil by Land and Moon already. I’m not sure that I would ever actually play this one unless I was in a particularly seafaring campaign. But overall I like that they are coming up with interesting alternative uses for wild shape. Wrath of the Sea seems great.
I will say that I ran a pirate game that featured a coast druid who absolutely would have taken this subclass. Most characters in that game were sea elves, water genasi, tritons, or otherwise seafarers. One was D’anne Bonny, a barbarian who would have loved the new weapon mastery rules.
Idk. I’m going in the opposite direction. Shadowdark has brought such a fresh enjoyment to the game for me, taking everything I like as a DM from 5e, cutting out all the cruft and bullshit, and condensing it all into a sweet ichor-like-syrup. Player characters can actually go down, I don’t have books worth of subclasses to know (all of which have long since blended together), classes are distinctive and specialized; I can’t recommend it strongly enough.
Ok but College of Dance seems awesome!
I am more skeptical of the outright need for Oceans druid (since Land-Coast and Moon both already can lean heavily on an aquatic theme). But honestly, why not?
I read the ocean (was it “sea”?) druid, and it just didn’t look very flavorful. I mean, I guess it’s got power, but I don’t really understand the fantasy.
I think druid suffers from a lack of flavor in general. There are a few good subclasses now, but Druid mostly just doesn’t have much going on when compared to the flavors of other classes.
You are right - Circle of the Sea. I agree that it feels way more specific, and it is mostly a fantasy that you can fulfil by Land and Moon already. I’m not sure that I would ever actually play this one unless I was in a particularly seafaring campaign. But overall I like that they are coming up with interesting alternative uses for wild shape. Wrath of the Sea seems great.
I will say that I ran a pirate game that featured a coast druid who absolutely would have taken this subclass. Most characters in that game were sea elves, water genasi, tritons, or otherwise seafarers. One was D’anne Bonny, a barbarian who would have loved the new weapon mastery rules.
Idk. I’m going in the opposite direction. Shadowdark has brought such a fresh enjoyment to the game for me, taking everything I like as a DM from 5e, cutting out all the cruft and bullshit, and condensing it all into a sweet ichor-like-syrup. Player characters can actually go down, I don’t have books worth of subclasses to know (all of which have long since blended together), classes are distinctive and specialized; I can’t recommend it strongly enough.