Today I learned they removed the barrier generation from Skill 1 on the Mace. That kind of makes alacrity harder to maintain uptime on. Especially with the Mechanical Genius trait where your 300(ish?) away and it increases the time of the mech skill cooldowns.
Looks like catalyst got some needed nerfs for PvP. I’m not familiar with the class to know if it’s balanced yet but they were dominating PvP.
At this point I wonder if they intentionally make drastic changes to try and force the meta to change and requires players to innovate so it doesn’t get stale.
I agree. Wasn’t there already a rift event in one of the core maps that you had to close by defeating a boss aftering being teleported to a different map?