You’ll actually pick up silver leaves from each stage of altars of sorrow and more at the end so that works out if you’re going with that option. Otherwise they drop from any activity completion so I wouldn’t sweat farming them too much
You’ll actually pick up silver leaves from each stage of altars of sorrow and more at the end so that works out if you’re going with that option. Otherwise they drop from any activity completion so I wouldn’t sweat farming them too much
Altars of sorrow are pretty nice since there’re plenty of ads and most fall over to any damage. Onslaught is also fun and you can earn some pretty great weapons (don’t forget to attune at zavala if you want to target something). If you don’t want to compete with other players then the opening of grasp of avarice is also pretty quick.
Overall would recommend weaving in solstice bounty completion with other things you’re trying to get done (catalysts, event challenges, etc.) since farming almost anything like this can get monotonous
Do you mean unlocking dual destiny is ambiguous or farming additional drops of exotic class items?
I’ve been alternating iron banner, finishing post campaign minor quests (mainly Micah’s storyline), and chasing various loot from older content. I took some guardians through grasp of avarice and deep stone crypt recently for their first times and that was pretty gratifying.
Are you signed up for beta features by any chance? Pretty sure this is the first week of discord integration with PS5
I’m not saying I disagree but you are aware this is a season pass for post release dlc, NOT a battlepass like in live service games right?
I believe horizon FW is also on PS4
Bombas judging by the hexagons
Have you played the game? While true, you can boil down the game to “you deliver packages” there’s a lot more to it. There’s planning your equipment and weight distribution, evaluating the best route and adapting when something unexpected shows up, the give and take of the social strand system, etc.
It’s for sure not a game for everyone and I don’t begrudge anyone who says they don’t enjoy it but the one liner that pretty much everyone boils it down to does a disservice when describing how much is actually involved
It is not
Not sure how recently you uninstalled but the power cap hasn’t increased since lightfall so there has been no power grind if you’ve reached pinnacle cap
Nice write up! I appreciate you for putting in descriptions for new perks I’m excited to try some of these combinations but I’m not surprised Bungie is saying away from perk combos that are too good now that crafting is too accessible and they don’t want more power creep Precision instrument on an aggressive LFR might be too hard to proc since you can’t miss a single precision shot but maybe I’m just bad at compensating for recoil on those frames
Not mentioned in the title or the preview is there’s a time limited event from 10/27-10/31
It’s not required to play the previous games, there is some reference to them and the emotional impact of one scene may be diminished but that’s about it. I’m sure there are video recaps you can watch if you decide to skip the previous titles
Hard to disagree with the article, it seems it’s safer to wait at least a few weeks or months to play a new game because there are often things to be fixed after launch. Many games have multiple ambitious and complex systems that need to be tuned post launch. Combine this with high expectations/hype that marketing teams foster and you have a recipe for regret and disappointment on day 1 experiences
I also heard pyrogale has been re-enabled
Agree with the other comment about stat buckets/groups but one more factor worth mentioning is that some exotics have “intrinsic stat focusing”. With that in mind, certain stat combinations with exotics may not be possible
https://www.reddit.com/r/DestinyTheGame/comments/ry40a8/how_armor_stats_roll_2_further_learnings/
Mostly agree but which currency should posters include? All of them?
Maybe cheating a bit but there are several genres of games that are named after the games that popularized their mechanics such as roguelike/roguelite, souls-like, metroidvania