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The PSN account being mandatory was always a thing. The only reason why it wasn’t implemented was technical issues at launch.
The PSN account being mandatory was always a thing. The only reason why it wasn’t implemented was technical issues at launch.
Interestingly, there is no NDA if you don’t sign up for the “Official Content Creators” program and just get regular access. Check the FAQ on the official page: https://www.marvelrivals.com/news/official/20240506/40185_1153552.html
Making a PSN account wasn’t the main issue it was players that can’t officially make an account no longer being able to play. If it went ahead, player numbers would’ve gone down substantially, hurting the game in the long run.
I played the demo during a Steam Next Fest and thought it was fine. Didn’t finish it as there was an issue progressing in an area while using a controller. Probably didn’t play enough to get a full idea but what I did see was interesting enough to give it another shot.
A huge chunk of those sales took place on consoles
Well it has been released on every major console since the 360/PS3 era. So a major chunk is console sales.
a reference to the iconic and memed start of FO4. “War. War never changes”.
All the Fallout games start that way. Not just 4.
Completely agree. A movie style soundtrack has it’s place if used correctly.
Pretty sure it’s Good-Feel that made the last couple of Yoshi games.
I got the same controller for the same reason after my Elite Series 2 got stick drift. Really responsive sticks and it doesn’t feel too cheap even with the lower price.
I recall it being said before the device came out that it wouldn’t be compatible with PC. How the worm turns.
It made me realise I never actually finished Arkham Knight. I played a couple hours but was put off from the performance issues at the time. Runs fine now apart from a few ini file tweaks for aesthetic reasons.
Kinda makes sense. It’s the new hotness in an otherwise (relatively) dry month for games.
Brand worship is sad and pathetic.
Naughty Dog recently released the Last of Us Part II remaster with new modes, not exactly silence. The live-service multiplayer aspect was apparently cancelled because they couldn’t devote the resources to it without neglecting their single-player output. They’ll be fine.
Was Redfall ever meant to be a live-service game? I thought it was just a co-op shooter game that was a side project people were working on that they didn’t expect to release, originally.
Not sure what live-service game Bioware were ever producing but time will tell with Rocksteady. I doubt WB will be too forgiving.
I’ve had my eye on this game for a while now. Looking forward to seeing how it actually plays as it looks amazing. Downloading the demo now!
Say what you want about Kojima produced games but no one makes games this big and this weird.
The agreement was for “offical content creators” not for access to the closed beta.