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Joined 2 months ago
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Cake day: August 3rd, 2024

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  • relinquish13@lemmy.worldOPtoPixel Dungeon@lemmy.worldOP Seed
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    1 month ago

    Rot seems to really add up when you get swarmed in my EXTREMELY limited experience (less than 100 total runs). This also was my first duelist run ever so a lot of what I did was just based on experience with the other classes which is why this wound up tanky as my last class run was zerker


  • relinquish13@lemmy.worldOPtoPixel Dungeon@lemmy.worldOP Seed
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    1 month ago

    Early on was a blooming dirk and a shocking hand axe, a nice scale armor +1 and the horn of plenty. This was my first run with the duelist so there was an absolute learning curve on how to best use everything together, but I found a really nice synergy with the “eating buffs” and using the horn of plenty on the hot bar to snack regularly. The ROW was a late game find or I would have boosted it up, but I found the ring of tenacity to be a great boost for survivability. Keeping the blooming dirk and pairing it with the great sword I found later on allowed me to give it free upgrades and create a veritable seed/dewdrop farm on every single floor. Running with the horn and farming my way through every floor it was easy to max out my level and have enough potions of experience to add extra talent points to all but one tier of talents.

    The absolute MVP of the run was the blooming Dirk’s weapon skill. Blink with invisibility and free surprise attacks or blasting wand chasm cheesing is absolutely overpowered as hell.