Just a dog chasing cars. Varied and various hobbies, including but not limited to: rock climbing, ttrpgs, reading, cooking, leatherworking, ceramics, model-building, wargaming, video-gaming, brewing, etc., etc.

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Joined 1 year ago
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Cake day: June 18th, 2023

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  • The people who would use a Meta variant will use it, and people like us will not. This reminds me of the interview with the Mexican restaurant that spawned Taco Bell. The lady who owned it essentially said, “I’m glad he (the founder of Taco Bell) was able to take our teachings and turn it into something. Good for him.” If they build proprietary code, that’s nice. ActivityPub will still be the same open-source code it’s always been, and all of the Fediverse stuff will still exist. It kinda sucks that Meta is trying to make it seem like they’re the good guys, but in the end there isn’t much they can do to the already established stuff beyond make their own.

    Edit: also, if they do try anything, we at least have previous data and most of the people who care about freedom to privacy here that I’m sure we could come up with something. We’re not getting blindsided like with Google and XMPP back in the day.




  • Assuming this is a corporate job, come up with a couple questions for your interviewer. Get them talking about the company and they’ll remember you as a good listener. My usual go-to questions are:

    • “What’s the company culture like?”

    • “What aspect of the company do you see as the most enjoyable?”

    • “Why did you chose to work for the company, and what’s made you stay?”

    Questions like that. Try to make it personal and specific, since it’s usually the hiring manager that you’re interviewing with. You can write them down and bring them with you; as long as you’re bringing multiple copies of your resume, you can stash the questions at the bottom of the stack.

    If it isn’t a corporate position, then it depends. I can’t answer for those since I’ve only done labor and corporate, so I don’t now how to interview for technical or artistic positions. I would assume make sure you have your portfolio on hand, though be careful about doing on-site consultations since you would be giving them designs for free and they have no obligation to hire you after that. If they try to do that to you, do not continue the interview with them. Just thank them for their time and leave.






  • My favorites are Blades in the Dark, Savage Worlds, and Wushu.

    Blades’ setting is extremely fun to mess around in, think Dishonored. It’s a Powered by the Apocalypse game, so if you know that style it’s pretty simple to pick up.

    Savage Worlds lets you make up a lot of your own settings, abilities, races, etc. much easier than D&D, and includes a unique upgrading dice system for stats. It also houses Deadlands, which is one of my favorite settings of all time.

    Wushu is essentially just old Chinese/Japanese martial arts films boiled down into a game. Super fun, extremely fast, and limited only by your imagination. It is really rules-light so keep that in mind. I think the entire rules are about 18 pages long, and the rest of the book is optional rules and settings.

    Honorable mentions go to Call of Cthulhu because Eldritch horror is my jam and Vampire: the Masquerade because sometimes I want to get political with my urban fantasy! Oh, and Fucked-Up Little Man because one-page Dark Souls RPG funny.