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Better than butt stuff
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Fake or not, I may hate this anon most of all
That’s pretty slick. Can I ask the paints you used?
Ah yes. If there’s one thing that the Playstation has been known for over the years, it’s been a very narrow selection of games to draw from.
Yes, I believe all the UbiArt games did. I would defend all three of those and wish they didn’t slip into the wind
I mean, hey, refunding is at least a cool thing to do. Should be the bare minimum, but tons of publishers seem to just take the money and run.
I feel like lukewarm is the best Ubisoft has managed in about a decade now so seems like it should have been within expectations.
As someone from a small town, some are plagued by dirths of people holding onto empty houses with high price tags because “I know what it’s worth, damn it!” even if there are no buyers.
So like the one jar guy?
This game had a lot of good ideas but I feel like it was failed by limitations of the AI. It thoroughly went from scary to frustrating for me. The alien would regularly get into patrols where you had no chance of sneaking by, it would move along with you even if you were being stealthy just so that you weren’t fully rewarded for sneaking away, and the number of fake out endings got tiring.
I mean, 30k daily users and 45th most popular on Steam isn’t something to sneeze at. There was going to be a drop regardless so staying that popular is pretty good.
Interestingly, 8 years ago was 2016, the year Overwatch came out, so I have a hunch I know what got the dev train moving.
People complain a lot about Borderlands 3, many very rightfully so, but I find the actual moment to moment quite fun. I’ll be interested in seeing how this looks so far as Randy Pitchford hasn’t scared off whatever staff learned lessons from the several weak points of 3, as was the case for 2. It’s a shame that the studio is plagued by such an inoperable hemorrhoid.
This really upsets me and periodically bums me out. I used to like trawling through the top lists to see the various games that were on mobile. This is back in like 2011-2013. Typically monetization was either a free/premium version split, or an energy system. Now it’s beyond 99% garbage with 99% of the last 1% being ports. The 1 of 1? Slice and Dice, that game rocks.
As someone who hates talking on the phone, I do not mind a bit that we’re moving away from voice communications
This is a good saying and sometimes true, but mental illness is usually a forever problem. I don’t say that to disparage it either; depression, anxiety, schizophrenia, and internalized abuse fucking suck and it takes a while to tear down the self preservation instinct to the point where an ending can seem appealing, even if just for a moment.
Unfortunately they’re trapped. If they lowered the price of food and raised the price of admission to compensate people wouldn’t notice. In fact, they wouldn’t even make it to the food to see, they’d just know that one cinema has $10 admission and the other has $20.
They could advertise that they have lower concession cost to attract people, but there would be enough people thinking “I’ll just go to the cheap one and bring my own food/not buy food.” that momentum wouldn’t move into their favor.
How are there so many hero shooters but zero good ones?
You need the Sonic 3 & Knuckles carts on top to make it a true tower of power, though.
WERLD PREMIEEEEEERE