Looks great. How did you attach the bottom shelf?
Looks great. How did you attach the bottom shelf?
I mean, with the time they took for the first a segond dlc would have been released for the next console cycle. It would definitely be too many systems to support. /s
Not really both Krita and GIMP works mainly on raster images like Photoshop. Illustator is a vector graphic software. The closest foss relative of which would be Inkscape.
The thing is, Photoshop was born as a photo manipulation tool but the drawing functionality has become an industry standard (I think mostly because they give free licenses to students). GIMP is a photo manipulation tool and Krita is a digital painting software. They have overlap but neither of them aim at replacing Photoshop as a whole. GIMP may be the closest match. Krita is more comparable to ClipStudio or Corel painter imo.
I may be old fashioned, but I love to start in a tavern. It’s a place that can have a lot of npcs hanging around that can be introduced and then reappear later in the adventure.
Usually I prefer to start with the party already formed, or have the characters have a connection between each other from before the start of the adventure. Imo it speeds up the initial stages of the game and gives everyone a preexisting reason to be in the party.
I had some pain in the past with players that didn’t want to find a reason for their character to join the party, and asking them to have one as a prerequisite can help to filter too mich edginess from the scene.
I also like to start with combat or some other dangerous situation. I start with some talking and a breef introduction to the aim of the adventure, then have something unexpected interrupt the talking, a fight, then back to the talking.
This is definitely a bummer
Have you seen the film Gattaca? It somewhat explores the theme of DNA as identifier — as well as some interesting associated themes.
The hashing idea works fine imo. However, depending on how advanced or "primitive* the technology would be, it could be pretty trivial to impersonate another person if the only id used is the DNA sequence. A sample of tissue is not dead, and it’s — I don’t want to say trivial but — not that hard to culture it and keep the cells alive.
With our current tech it’s possible to build layers of lab grown skin from the cells of a patient for transplants.
Of course, this may not be a problem for world building. It could be an element intrinsic in it. After all people do steal identities. Or the tech could go deeper and use more information on the individual: DNA, the microbiote, neural patterns, blood vessel, fingerprints, all together.
I think in the end depends also on the tone of the fiction.
I think a bullet may even be faster than a wizard casting protego.
I also ask them to decide it to be rolled over or rolled under.
Fork is great. I just wished there was a linux version
Rose… before I go, I just wanna tell you, you were fantastic. Absolutely fantastic. And you know what? So was I!
This article is so full of strawmans that that the DC to find a needle inside is your mother’s circumference
I’m going for a bard/warlock and right now i’m doing pretty fine. Though i’m still only in act 1.
Actually surprised not to dind more bard multiclass.
Does anyone know if it works with android auto?
RStudio for R and data analysis projects because it has a great integration imo. VSC for most else. I am trying neovim and considering trying emacs.
Looks nice. What’s it for?
I really hope the nerf to sea spider is significant. I’m stuck on it soo bad that I stopped playing.
Performance are good. There are some weird delays here and there, but for me the most frustrating thing is the user interface and how you navigate it. Everything is slow and laborious. Every menù is a long list. I wouldn’t call the experience optimized for controller…
I’m loving the experience, but fuck me some bosses are a pain in the ass. I’m stuck on the sea spider, does anyone have suggestions?
Yes, the headline feels very disingenuous. They are working with composers from those games… I don’t feel they are going to have the same influence some game designers would have had.