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Joined 11 months ago
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Cake day: November 24th, 2023

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  • I’ve been switching between Pokémon Legends: Arceus (I’m late to the party) and Super Mario Bros. Wonder.

    PL: Arceus was a bit disappointing. The concept is awesome, and when I first started playing, I thought it would be one of those games I wouldn’t be able to put down. But it got boring really fast. The world feels so empty, like I’m playing a beta test for an open-world Pokémon game.

    I just started SMB Wonder, and at first, it felt a bit strange because it didn’t seem like a Mario game. But it grew on me quickly, and now I’m really enjoying it. The online co-op with random strangers works surprisingly well, though I wish they had explored it a bit more. I was also worried the game might be too easy, but the challenging stages showed up sooner than I expected. The Wonder Flower effect is really fun, and I’m always excited to see what it will do next.







  • I don’t think this is a good analogy, because rolling doubles three times is a matter of chance, so you can’t be “discouraged” to do it. While you can commit a crime willingly, rolling doubles is not something you can choose to do or really interfere with, it just happens and you’re screwed. (Or maybe I missed your point entirely, in which case I apologize.)













  • Isn’t this a mindset for complacent people, though?

    Don’t get me wrong, I think exactly like you. But sometimes, I feel that by thinking this way, I’m just taking a shortcut. It seems like an easy way out for issues that should be tackled by humanity (of which you and I are a part), and instead of contributing, we’re just letting it happen.

    Think about activists, for example. To do what they do, they can’t just turn off the news and be oblivious to what’s happening. They might not be directly solving the problems, but they are doing something within their reach, even if it means feeling overwhelmed, like OP seems to be feeling.

    Does any of this make sense?