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Cake day: February 15th, 2025

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    1. Software Architects Handbook - Joseph Ingeno
    2. Game Programming Patterns - Robert Nystrom
    3. Tidy First - Kent Beck

    First one I found the most useful.

    Second one gave me a new perspective, even though I am not programming games, I could apply this new perspective to my regular code.

    Third one is the nicest book on that topic. I hated “the classics” but I enjoyed this one a lot.


    Bonus round:

    1. Etudes for Programmers - Charles Wetherell

    It’s how I learned to code.