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Joined 1 year ago
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Cake day: June 12th, 2023

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  • Her triangle tits are a good optimization decision, in Tomb Raider the camera is behind the player almost the entire game, right? By putting less polygons into her tits they probably had saved enough to make the stuff you can see (her ass) not a square. You don’t put resources into what the player won’t see, this is basic gamedev people




  • In post WW2 Poland (as late as 1950 I think) there were around 200 work camps, organized by the new ‘Communist’ government, and some organized by the red army or/and NKVD. At least around 75 thousand people have died in them, most of them Germans, but a non marginal amount of them were Ukrainians, Poles and Lemkos. Not the same scale as the holocaust, no death camps, but it did happen.








  • Even if a process is efficient, which in this case it isn’t (overproduction is terrible for efficiency), that’s not the only thing to consider, the moral aspect is important too. Off the top of my head, in this example, there’s the inhumane treatment of the cows, the workers get paid inadequately for what they produce, and the dumped excess produce probably affects the ecosystem.