I.e., games that hooked you in and you couldn’t stop playing until it was finished. Not games that just happened to be unexpectedly short. And by “completed” I guess I mean the main story etc, not 100%ing the game :).
For me, it would be Catherine, Bioshock Infinite and Black Mesa (although I think I got to the final area then had to go to sleep and complete it the next day). I also played an ungodly amount of Hades in one sitting, but didn’t get the “full” ending in one day.
Inside!
Sleeping Dogs pulled me in real hard. I‘m super salty there‘s no Sleeping Dogs 2, I loved everything about this game.
If any of you like GTA style gameplay, Sleeping Dogs is that plus kung fu movie flair (even has a cheesy king fu story DLC).
Nioh, Nioh 2, Code Vein, Dark Souls 2 (I know), Fairy Fencer F, and Ni no Kuni 2 also put me in chains. Crusader Kings III has no real story but it made so many evenings disappear that I try to legit stay away from it lol
Cataclysm Dark Days Ahead. Because I usually die in like the first week in game lol
Inmost - short platformer/metroidvania game with a brutally emotional storyline.
Far: Lone Sail - short puzzle/platformer game. Chill as fuck, great atmosphere and music. Story is only really gleamed from the environment that you traverse.
Portal 1
Yeah, Portal 1 & 2 for me.
Well the writer said yes to 3 but we need valve.
What Remains of Edith Finch. I ended up in tears after playing it. So beautiful.
Also on Android Monument Valley and its sequel. Mesmerizing games.
Portal 2
antichamber literally kept me up all night until I finished it at 9am
Carrion. I was surprised how much fun it was. There’s some nice but not overly difficult puzzles and some frantic bursts of combat
Return of the obra dinn. Both because it’s good and because I was worried my train of thought would be interrupted if I took a break. Took me ~9 hours and gave me a really bad headache afterwards, no regrets.
Half life 1 and portal 1
super metroid and metroid zero mission. Man I love those games.
I wanna say Yoshis Island for SNES but it was so long ago I don’t remember if it was one or two sittings. Dunno about the “that was so good” part though. Just completed it :)
Spec Ops: The Line. I started playing it in the morning, the story kept me engaged (and the gameplay was fun enough). I played it all day to its conclusion.
Ironic!
Why?
Because it’s a game that’s constantly telling the player that they should stop playing it. That everything is going to get worse if you do and it’s all your fault. That you’re going to cross the line again and again and again until every single person in the game is doomed. And then we play through the entire thing anyway, because it’s so fucking good.
Max Payne!