• Sordid@beehaw.org
      link
      fedilink
      arrow-up
      46
      ·
      edit-2
      1 year ago

      Hyping up old features as if they’re groundbreaking is a proud Bethesda tradition. I still remember laughing at their pre-release hype around the Radiant quest randomizer in Skyrim, which is virtually identical to the quest randomizer that Daggerfall had been built around fifteen years prior.

    • Mothra@mander.xyz
      link
      fedilink
      arrow-up
      11
      ·
      1 year ago

      I guess you are right. But a Bethesda fan might be looking for these features. So it’s not meant to sell novelty, but familiarity instead.

      The novelty is in the space setting already.

      • Aesthesiaphilia@kbin.social
        link
        fedilink
        arrow-up
        5
        ·
        1 year ago

        Exactly. I’ve been playing Bethesda games for ages, news like this makes me happy they’re keeping the stuff that works.

      • EremesZorn@beehaw.org
        link
        fedilink
        arrow-up
        2
        ·
        1 year ago

        When I buy a Bethesda game, I know what I’m getting into. People bitch, but like you said, it’s the familiarity I’m going for.
        And you know the modding scene is going to be good in a year or so.

        • Mothra@mander.xyz
          link
          fedilink
          arrow-up
          1
          ·
          1 year ago

          Totally.

          Ultimately I don’t understand all the bickering. I don’t like Subway or McDonald’s, but I also don’t rant that they are no good because they don’t have lasagna on the menu.

    • Annoyed_🦀 @monyet.cc
      link
      fedilink
      arrow-up
      9
      ·
      1 year ago

      Fallout series doesn’t have jail though, every conflict is solve with fight to the death, so this indicate it’s more like ES than FO.