🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agoAnon really likes Wii Fitsh.itjust.worksimagemessage-square36fedilinkarrow-up1564arrow-down112
arrow-up1552arrow-down1imageAnon really likes Wii Fitsh.itjust.works🍹Early to RISA 🧉@sh.itjust.worksM to Greentext@sh.itjust.works · 4 months agomessage-square36fedilink
minus-squarertxn@lemmy.worldlinkfedilinkEnglisharrow-up3·4 months agoRealtime full-body jiggle physics using cloth simulation on a low-poly proxy mesh with adjustable stiffness, combined with local proximity-based displacement on the high-poly model. I’ve done something similar in Blender and it’s pretty damn simple.
Realtime full-body jiggle physics using cloth simulation on a low-poly proxy mesh with adjustable stiffness, combined with local proximity-based displacement on the high-poly model. I’ve done something similar in Blender and it’s pretty damn simple.