I’m interested in the game, I guess mostly because of the hype. I enjoyed Skyrim and Diablo 1/2/4, and I suppose they’re somewhat similar to Baldurs Gate. Given that basic knowledge, is there a good change I’d like Baldurs Gate 3? Also, could I just jump into it without playing the first two?

  • Anafroj@sh.itjust.works
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    1 year ago

    I would have thought too, but Owlcat (with Pathfinder) and Obsidian (with Pillars of Eternity II) did it admirably. Both made their game with real time with pause first in mind. I only play turn based (let me target my fireball properly, for crying out loud), and I couldn’t find any fault to those games. It just felt natural.

    That being said, I’m glad Larian went all in on turn-based, because it gave us that awesome idea of being able to activate turn-based mode whenever we want. It adds tactics to stealing and infiltrations, that’s awesome.

    • Hanabie@sh.itjust.works
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      1 year ago

      Some of the fights can have a lot of verticality to them, and using the terrain to your advantage is very helpful. My cleric would let it rain on an enemy group, and my sorcerer would cast a lightning spell, electrocuting the whole bunch. My rogue would sneak in before the fight and get in position to push that archer or caster to their death. Things with so much depth are easier to execute with a round based system. It’s very much a game of chess, where you plan ahead and take advantage of enemy mistakes, and the two examples I just gave are on the level of a peasant like me. You can pull off some crazy shit in this game.