One of my players is an investigator who has taken the secular medic background. He is enjoying his character, but his one point of problem is that he doesn’t have a way to use his intelligence or Lore: Anatomy to roll for treat wounds or battlefield medicine.

I understand the math in PF2e is very tight, so how ‘breaking’ would it be to give him the chance to take a homebrew feat that is basically the Crystal Healing feat but for Lore: Anatomy or Lore: Surgery? I’m thinking I would call it “Surgical Training”

Thoughts? Am I missing a feat that already does this? Please let me know!

  • GolGolarion@pathfinder.social
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    1 year ago

    Assurance: Medicine precludes the need to roll altogether, and honestly is a near-mandatory pick for the tabletime it saves. You might save a little in-universe time by manually rolling with a high modifier, but unless your campaign is running at breakneck pacing, the difference isn’t worth the real time spent. Recall Knowledge checks with medicine are the only reason I’d want to manually roll, and Anatomy Lore covers a huge swathe of that subject anyway.

    All that to say, ehhhh its probably fine to brew up that Medicine->Anatomy Lore feat. I wouldnt reccomend doing something similar for any other skills though.