I’ll start with mine. yes part of this was to brag about my somewhat but not too unusual setup. But I also wanna learn from your setups!
Anyways: I primarily use Gentoo Linux.
I have two headless servers: a Raspberry Pi 4B and a Oracle cloud VM (free tier). Both running OpenRC, and both were running mainline kernel with custom config (I recently switched the Pi to PiFoundation kernel due to some issues). The raspberry pi boots from SSD and has no sd card inserted.
Both servers were running musl libc instead of glibc for a while. This gave me a couple of random issues, but eventually I got tired and switched back to glibc.
I have a desktop running gentoo and a laptop running arch, but hoping to switch the laptop to gentoo soon.
Both are daily driving wayland (the desktop had nvidia card and used for gaming). The desktop is running a kernel with a minimal config that compiles in 2-3 minutes.
What’s your unusual setup like?
I have NixOS running on my main desktop with some unusual changes:
This is unusual? I use the same monitor configuration, and I didn’t notice any problems with it. Or at least I didn’t figure out they could have been caused by monitor setup. Could you give me an example of what problems have you encountered?
Either games spawning on the wrong monitor and not reacting well to you moving the fullscreen window to the other monitor, or mouse input issues. Latest I’ve had was L.A. Noire, which locks the mouse to a portion of the screen and doesn’t allow you to freely turn the camera. (I just tested it again and now it seems to work fine though! I hope that persists.) Quake II doesn’t allow you to move the mouse at all, or rather only in what seems in like a 2 pixel wide boundary in the middle of the screen. No such issues if the other monitor is turned off or configured to be on the right side. I’ve encountered more games that had issues with this in the past but these two are the recent ones I’ve had trouble with since setting it up like this again.
If you’re on Wayland, try gamescope. It’s basically built to handle issue like this.
With L.A. Noire, that actually made it worse. It spawned on the wrong monitor, and every time I moved the mouse, the camera would spin to the right no matter what (even with only one monitor, I think). I need to get around to making bug reports for these.
Question: are you using Flakes?
I’ve been kinda dipping my toes on NixOS but the flakes are really throwing a wrench my way… Yet they are apparently NixOS’ future so I’m just kinda stuck
Yeah. Flakes are essentially three things (or four if you count the new CLI):
That’s it, essentially nothing else changes. It’s just a different entry point to Nix code including NixOS configurations.
Here’s a great article (apparently, I have only skimmed it myself) explaining flakes more in detail: https://jade.fyi/blog/flakes-arent-real/
Flakes on the system level aren’t too bad. You can pretty much just keep your configuration.nix, but now you call that from a flake.nix. The difference is you remove all your nix-channels and you specify your nixpkgs in your flake.nix. So its really using a flake instead of nix-channels.
The cool part is when you nixos-rebuild the first time, it will save your nixpkgs version in a flake.lock. Then it will stay that way until you choose to upgrade with
nix flake update
. Nice and stable.