I mean, the game is amazing, has amazing dialogues, atmosphere and all that, but damn… the combat is surely a downer. Feels like theres no “real” tactic to the game other than just keep on (mindlessly) trying until the battle is won. And yes, I’ve done all quests, sidequests, with a “non-meme” party on the balanced difficulty and I’m -still- having lots of “please don’t use (x) skill or else my whole run is done for” moments.
I think we should just deal with the consequences. Make a plan, go for it, and deal with whatever happens. The only time you reload is when you die. Or when something REALLY bad happens.
Save scumming kinda spoils the fun and removes a lot of the tension.
And if poor rolls meant I had to murder La’Zael at the start of the game so be it. She was obviously meant to die like all those poor innocent deep gnomes.
I reloaded there because I was expecting more dialog options along the line that didn’t result in my Paladin breaking his oath. Oh and non-lethal damage seemingly still broke my oath?!
I can’t think of any other moments Ive had to reload due to braindead conversation options but I have been frustrated a few times.
As a vengeance paladin seemingly nothing breaks my oath.