Right now it’s augmenting reality with fake shit. Like you see the real world and can put non-real things in it. What I’d like to be able to do is be in a fake world and bring real world objects into that.

Like, say I’m in VRchat just sitting somewhere hanging out it would be cool if I could bring my drink, my food, my vape, etc into the game so I don’t have to fumble around looking for them with my hands. I haven’t found anything that does this though… :/

  • EP51L0N@sh.itjust.works
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    8 months ago

    I feel like that would be significantly more difficult to implement. You’d have to be constantly tracking the objects, cutting out a portion of your gameplay to render the objects, and also making sure it doesn’t overlap with anything in the game world making you unable to see it. I think it’d be better for them to add a slider that changes the amount of passthrough, so you can see both the game world and the real world. (facebook showed a demo of this in one of their quest ads, but has yet to deliver)

    • 🇰 🌀 🇱 🇦 🇳 🇦 🇰 ℹ️@yiffit.netOPM
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      8 months ago

      They already do this with your hands. And those change shape. It shouldn’t be harder to track a thing that is rather static using the cameras and software it already uses to do hand tracking. It would just have to be trained on them since I assume it uses AI to handle some of this.

      • EP51L0N@sh.itjust.works
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        8 months ago

        Oh I thought you meant passing the object itself through the playspace. I guess something like that could work, but again I don’t know exactly how everything works.