Hey all,

Can anyone recommend a good guide that describes the mechanics of the sorcerer? I’m not looking for a build guide but rather something that explains stuff like spell slots and sorcery points and what your choices are during level up (what learning new spells and forgetting old one does). I had some weird behaviour during level up from lvl 2 to 3 which I’m trying to understand…

TIA

  • sbv@sh.itjust.works
    link
    fedilink
    arrow-up
    3
    ·
    1 year ago

    Cantrips in D&D tend to be kind of shitty (ie miss often or do little damage) until your character has a high casting stat or high proficiency. Unless you get decent items, that’s probably going to happen at higher levels.

    Leveled spells are often more effective, but burn spell slots, so you need to manage resources.