However I’d like to point out that even modern warfare, despite how much it’s changed (take for instance rather basic troops having access to small drones to drop grenades with into foxholes and trenches), kinda the basics remain: you have men advance to a position by any means necessary.
Since, idk, thousands of years ago when first actually organised militaries appeared, the basics — or “the game”, if you will — has been very much the same, but the technology changes “the meta.”
When I was sitting lessons in the army in 2009, most of us were wondering why we needed to drill such basic strategies and tactics, and why would they ever matter, because the enemy has thousands of nukes. The lieutenant explained rather well how despite modern weaponry and technology, a lot of the basics of war are still very much the majority of it.
Like for example the Gatling gun made this strategy quite bad, but the Gatling gun wasn’t instantly everywhere. It’s not like with videogames where the whole game is patched and everyone has to use the new meta because everyone has the same rules. Unlike in real life, where the “meta” changes slowly and not everywhere all at once.
And where one reliable thing is that in war things like new tech can’t always be relied upon.
Wars are just so futile nowadays. I get that global cooperation was a practical impossibility even just 50 years ago, but nowadays it really isn’t. Case in point, I have no idea which country’s army you the reader thought of when I said “army.” With probability, American, but I actually talked about the Finnish one.
I’ve also veered quite far from the original point. Here, have some Doctor Who as compensation:
Well written and all.
However I’d like to point out that even modern warfare, despite how much it’s changed (take for instance rather basic troops having access to small drones to drop grenades with into foxholes and trenches), kinda the basics remain: you have men advance to a position by any means necessary.
Since, idk, thousands of years ago when first actually organised militaries appeared, the basics — or “the game”, if you will — has been very much the same, but the technology changes “the meta.”
When I was sitting lessons in the army in 2009, most of us were wondering why we needed to drill such basic strategies and tactics, and why would they ever matter, because the enemy has thousands of nukes. The lieutenant explained rather well how despite modern weaponry and technology, a lot of the basics of war are still very much the majority of it.
Like for example the Gatling gun made this strategy quite bad, but the Gatling gun wasn’t instantly everywhere. It’s not like with videogames where the whole game is patched and everyone has to use the new meta because everyone has the same rules. Unlike in real life, where the “meta” changes slowly and not everywhere all at once.
And where one reliable thing is that in war things like new tech can’t always be relied upon.
Wars are just so futile nowadays. I get that global cooperation was a practical impossibility even just 50 years ago, but nowadays it really isn’t. Case in point, I have no idea which country’s army you the reader thought of when I said “army.” With probability, American, but I actually talked about the Finnish one.
I’ve also veered quite far from the original point. Here, have some Doctor Who as compensation:
The Doctor: Because it’s not a game, Kate. This is a scale model of war. Every war ever fought right there in front of you. Because it’s always the same. When you fire that first shot, no matter how right you feel, you have no idea who’s going to die. You don’t know who’s children are going to scream and burn. How many hearts will be broken! How many lives shattered! How much blood will spill until everybody does what they’re always going to have to do from the very beginning – sit down and talk! Listen to me, listen. I just – I just want you to think. Do you know what thinking is? It’s just a fancy word for changing your mind.