fox@lemm.ee to Factorio@lemmy.mlEnglish · 10 months agoFriday Facts #395 - Generic interrupts and Train stop priority | Factoriowww.factorio.comexternal-linkmessage-square5fedilinkarrow-up14arrow-down10cross-posted to: factorio@lemmy.world
arrow-up14arrow-down1external-linkFriday Facts #395 - Generic interrupts and Train stop priority | Factoriowww.factorio.comfox@lemm.ee to Factorio@lemmy.mlEnglish · 10 months agomessage-square5fedilinkcross-posted to: factorio@lemmy.world
minus-squarebeirut_bootleg@programming.devlinkfedilinkEnglisharrow-up1·10 months agoGenerics, in Factorio? Next thing you know the game will be Turing complete.
minus-squareIgnotum@lemmy.worldlinkfedilinkEnglisharrow-up1·10 months agoWhat if i told you… It already is!
minus-squaredev_null@lemmy.mllinkfedilinkEnglisharrow-up1·10 months agoWhich isn’t really as big of a deal as it sounds. Even Magic: The Gathering is turing complete.
Generics, in Factorio? Next thing you know the game will be Turing complete.
What if i told you… It already is!
Which isn’t really as big of a deal as it sounds. Even Magic: The Gathering is turing complete.