• Huschke@lemmy.world
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    9 months ago

    It’s worth mentioning thought that Microsoft did step in after they bought Bethesda to get the game to even run at 30fps on their consoles.

    However, I very much doubt that they would have tried to compromise the vision of the game after paying premium for the company. Keep in mind that Bethesda had delivered some beloved games in the past.

    The mistake was to trust them. A mistake that it looks like they don’t want to repeat with Blizzard judging by the huge amount of layoffs.

    • BorgDrone@lemmy.one
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      9 months ago

      The mistake was to trust them.

      I don’t buy that it was purely trust. If you’re going to spend $69 billion you have to do your due diligence. You want to know what you’re buying. I can imagine Bethesda not noticing they had a problem, they have been working on it for years and if you’re so immersed into the development it can be hard to take a step back and take a good look at what you’ve made. But Microsoft was looking at it with a fresh pair of eyes. There are only 2 options: Either the Xbox division at Microsoft is completely incompetent or they knew they had a stinker and decided to sell it anyway.