mike591@kbin.social to Gaming@kbin.social · 7 months agoGames only need fast travel when they make travel "boring", says Dragon's Dogma 2 directorwww.rockpapershotgun.comexternal-linkmessage-square14fedilinkarrow-up113arrow-down10file-text
arrow-up113arrow-down1external-linkGames only need fast travel when they make travel "boring", says Dragon's Dogma 2 directorwww.rockpapershotgun.commike591@kbin.social to Gaming@kbin.social · 7 months agomessage-square14fedilinkfile-text
In an interview with IGN, Dragon’s Dogma 2 director Hideaki Itsuno defends his game’s lack of unrestricted fast travel …
minus-squareGreenAlex@kbin.sociallinkfedilinkarrow-up1·7 months agoIt’s a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).
It’s a fair point. I completely forgot fast travel was a thing when I played Spider-man because I enjoyed swinging around. I think teleportation is often used as a crutch to get around the fact that travel does tend to be boring (hello Bethesda).