soyagi@yiffit.net to Gaming@beehaw.org · 1 year agoPatapon spiritual successor Ratatan surpasses Kickstarter goal in first daywww.kickstarter.comexternal-linkmessage-square8fedilinkarrow-up137arrow-down10file-textcross-posted to: theandrocollection@lemm.eegames@sh.itjust.worksrhythmgames@lemm.eegames@lemmy.worldgames@sh.itjust.works
arrow-up137arrow-down1external-linkPatapon spiritual successor Ratatan surpasses Kickstarter goal in first daywww.kickstarter.comsoyagi@yiffit.net to Gaming@beehaw.org · 1 year agomessage-square8fedilinkfile-textcross-posted to: theandrocollection@lemm.eegames@sh.itjust.worksrhythmgames@lemm.eegames@lemmy.worldgames@sh.itjust.works
minus-squareTwilightVulpine@kbin.sociallinkfedilinkarrow-up13·1 year agoGames in crowdfunding tend to undershoot the actual development costs as a goal and often end up needing extra funding from investors and publishers, I hope they keep exceeding their goal so that they have as much as they actually need.
minus-squareSaneless@beehaw.orglinkfedilinkarrow-up5·1 year agoI just wait for release. Wasn’t happy with previous backing efforts, not going to do the long preorder again
minus-squareTutunkommon@beehaw.orglinkfedilinkarrow-up1·1 year agoAgreed. My un-scientific observation has been that the more stretch goals a game hits, the less likely it will ever release.
Games in crowdfunding tend to undershoot the actual development costs as a goal and often end up needing extra funding from investors and publishers, I hope they keep exceeding their goal so that they have as much as they actually need.
I just wait for release. Wasn’t happy with previous backing efforts, not going to do the long preorder again
Agreed. My un-scientific observation has been that the more stretch goals a game hits, the less likely it will ever release.