- cross-posted to:
- pcgaming@lemmy.world
- cross-posted to:
- pcgaming@lemmy.world
According to SAG AFTRA, the deal will “enable Replica to engage SAG-AFTRA members under a fair, ethical agreement to safely create and license a digital replica of their voice. Licensed voices can be used in video game development and other interactive media projects from pre-production to final release.”
The deal reportedly includes minimum terms and the requirement for performers’ consent to use their voice for AI.
However, several prominent video game voice actors were quick to respond on X, specifically to a portion of the statement which claims the deal was approved by “affected members of the union’s voiceover performer community.”
Apex Legends voice actor Erika Ishii wrote: “Approved by… WHO exactly?? Was any one of the ‘affected members’ who signed off on this a working voice actor?”
I’m hoping this also means that voice actors can choose not to enter such a deal?
Yes but it also means that the studios can only hire someone who will sign off on it.
Not if they want a particular name, like Elias Toufexis seems pretty against having his voice cloned.
That’s fine for people who are established, but unions are supposed to protect all members, especially the ones just getting started who don’t have as much bargaining power.
Then everyone should unionise and fall under the same protections. It’s how it works here in Sweden.
It does, yes. And they can also choose to opt out of future uses of their voice in the AI trained model. Which essentially means that their contracts are on a per-project basis, rather than allowing the game developer to force them to contract for the current project and any future use of the model by that game dev.
The way I see it, if they want to train models on someone’s voice they should hire them specifically for that purpose. Ergo, clips that are used in production should not be used for training voice models.