• MJBrune@beehaw.org
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    11 months ago

    They made a justification. They showed you how people couldn’t make these things without people paying for them.

    • commie@lemmy.dbzer0.com
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      11 months ago

      They showed you how people couldn’t make these things without people paying for them.

      but that’s not true. people make things all the time without being paid.

      • MJBrune@beehaw.org
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        11 months ago

        people make things all the time without being paid.

        Less people make things without being paid than those who make things to get paid. That is a common fact we can both agree on. If you need the number of open source games compared to the number of paid games then I recommend you grab those numbers yourself.

          • MJBrune@beehaw.org
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            11 months ago

            You are equating someone’s terrible hobby project to paid games like it’s 1 to 1. You are simply arguing in bad faith. Have a good day though, hopefully, one day we can converse properly.

                • commie@lemmy.dbzer0.com
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                  11 months ago

                  you never mentioned ‘quality’ until you wanted to disqualify data that didn’t support your position.

                  • MJBrune@beehaw.org
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                    11 months ago

                    Yes, because there is a basic assumption. Those projects aren’t consumer-facing games. Those are hobbies. You know it and you are simply arguing in bad faith. I know actual game developers who released their games for free or under a pay-what-you-want model. They refuse to do so again because they can’t support themselves by doing it. I am a game developer and I won’t release my games for free because I need to support myself. There is all the data you need. Find me other data saying otherwise.