The problem is that there’s only so much of that which can be expressed, the only way to experience the latter part is if that madness drove the experiencer to becoming your story’s or game’s antagonist force tearing their world apart trying to recreate the conditions they think will take them back to that higher world of alien understanding.
I seen a similar explanation that would work quite well for a game. It was a 2D world and the knowledge was seeing it in 3D. Combined with your description would definitely be able to be translated into a game.
The problem is that there’s only so much of that which can be expressed, the only way to experience the latter part is if that madness drove the experiencer to becoming your story’s or game’s antagonist force tearing their world apart trying to recreate the conditions they think will take them back to that higher world of alien understanding.
I seen a similar explanation that would work quite well for a game. It was a 2D world and the knowledge was seeing it in 3D. Combined with your description would definitely be able to be translated into a game.
Fez made me quite mad ngl.