Anyone else getting smoked by the current combat event (at dire difficulty)? My abyss A and B teams (which can get through floor 12) can’t clear the last wave before the timer expires, and the event calls for dipping into the C team 😬

  • Nihilore@lemmy.world
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    1 year ago

    Yeh, the hardest difficulty below dire was a cake walk then I got smoked lol, I’m sure I could do it if I put the time and effort i really don’t need the weapon enhancement ore

  • Tartufo@lemmy.blahaj.zone
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    1 year ago

    I finally got to try this event and it’s definitely ridiculous (as event) if you don’t have at least 3 teams with all different characters build. My 3 teams are Childe National, Alhaitham Hyperbloom and Nilou bloom (Nahida is overlapping between Alhaitham and Nilou, so I used a lvl 60 Collei with random Deepwood for Alhaitham’s team instead).

    I was struggling the most with the first challenge. Nilou was the only thing I tried who was able to absolutely shred the first round - all other teams I tried made it half through at best. And I knew I needed my Childe team for round 2 or 3. Turns out my Hu Tao came in to save the day by barely being able to clear round 2. I really should try to work on improving that poor girl’s artifacts, she’s sitting on 50% crit rate and can’t seem to get more. =/

    The others challenges were comparatively a lot easier than the first one and I was able to just cycle through my 3 teams mentioned above.

    I can’t see how newer players would be able to enjoy this however, even if they somehow manage to at least get the primos. The lack of trial characters, who help in at least comfortably getting the first 2 tiers of rewards, makes it worse than it has to be.

    Overall I’d really appreciate something like this event but without rewards (!) tied to it and with customizable waves (!) either as permanent domain or for the teapot. This is generally super fun for trying different teams. It’s bad as event though because not being able to get some rewards feels shit, so it’s always going to be too hard or too easy overall. And getting all of the rewards this time is hard, especially considering that you’re never guaranteed good artifacts.

  • Space_Jamke@lemm.ee
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    1 year ago

    The difficulty’s mostly frontloaded on the first part because you need enough firepower to take out 3-4 waves of elite mobs. Challenge #3 mixes it up with the Constipated Beasts on the second part causing a time crunch (and also setting up stunlocks that will TPK if you don’t time out first). The ranged basic mobs are the second most annoying enemy after the beasts, because they will attempt to moonwalk as far away from you as possible and waste more time. Stick to ranged enemies like glue and bait Ruin doritos’ teleports towards their friends, because you can hit them together with approaching melee enemies and remove distractions.

    In general, you need as much consistent AoE as you can get. Most quickswap teams that include Sucrose/Kazuha should stomp each first part. For F2P, National is the bread and butter. An invested Ayaka + Shenhe Freeze can do work on annoying floors you’d prefer to skip thinking on. Nilou Bloom and Thoma Burgeon are workable depending on the matchup. Beidou enjoys floors with lots of enemies, and her counter is potentially useful against the beasts. Keqing/Cyno/Alhaitham Quicken have passable AoE + ST focus which I’ve enjoyed using on a few of the third parts.

    • Space_Jamke@lemm.ee
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      1 year ago

      Teams I used for Challenges 1-4.

      1-1: Eremite mooks + elites. Anything with suction will do. I used Thoma Burgeon with Venti flex so I could use stronger teams for other floors, but National variants, Freeze or Raiden Hyper should also do well.

      1-2: Hilichurl mooks, just blew them up with Rational.

      1-3: Slimes and Geovishaps. Used Freeze because Geovishaps are annoying but frankly they’re weak af.

      2-1: Eremite elites and Fatui. The elite enemies on this floor cast hazards, and some of them have earthquake so watch your step. Not much trouble, Freeze was fine for grouping and lockdown.

      2-2: Electro hilichurls and mages. Trash mob floor. International mopped them up.

      2-3: Geo hilichurls. Bring somebody with a shield to get some extra damage from the buff. Shield mitachurls are annoying so you’ll probably want someone who can pierce like Nahida or Yelan, but anyone else you want will do okay here. Keqing Aggravate was comfy so I just ran that.

      3-1: Oops, all Hydro Mimics! Quickbloom blows this whole floor apart so you really only need one EM Electro + Dendro driver. I brought Kuki and Alhaitham for those roles, with Beidou for extra damage and Yaoyao as a panic heal.

      3-2: 2 waves of Eremites, followed by Dendro Tiger + Electro Scorpion. Fuck these guys. Freeze locks them down but you need a lot of investment/good rotations with cooperative grouping to kill them in time. National might work if you never ever get hit by the scorpion, because if that shithead even scratches your character they’ll be flying over to Celestia.

      3-3: Eremites and Primal Doritos. Uhh bring Quicken, whatever.

      4-1: Hilichurl Rogues + hilimooks. Freeze was good for lockdown but this is fairly straightforward for any team.

      4-2: Ruin bots, Kequeen delivered again. Bring anybody decent, focus down the doritos first and you’re good.

      4-3: Fungi and Cryo whoppers. Venti is wonderful but these weeds are obscenely tanky. International works here, note that Childe’s bow burst can reliably hit inside Venti’s burst and refunds energy, which is good for secure rotations. Be careful when the whoppers spawn since Reverse Melt + obscenely boosted attack can get one of your teammates killed easily.

      • Space_Jamke@lemm.ee
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        1 year ago

        Back with Challenge 5 done. Imgur is saying it’s 18+, idk. A rather underwhelming finale, though I suppose that’s easier for less invested players to break into.

        Character builds here.

        5-1: Pyro hilichurls, Pyro slimes, Pyro spectres, and a Dendro samachurl. Lots of mooks and you get a +30% ATK buff, so bring characters that scale with ATK. I went with Quickbloom but Hydro/Cryo heavy teams will do well in general.

        5-2: Electro slimes plus Cryo slimes, spectres, and whoppers. A potent Swirl buff is added so Pyro + Anemo anything (excluding Traveler, who prioritizes Cryo absorption) crushes this floor. I went with an Air Fryer variant. National with Sucrose should also be fine.

        5-3: Treasure hoarders and Fatui? What is this, the VV artifact domain? You get another Swirl buff and every enemy on this floor is weak to Venti, so there isn’t much to discuss.