It leans farther into “realistic” space games like Elite Dangerous and less into “fantasy” space like Star Wars. For example, planets in real life are mostly just lifeless barren rocks, as Elite and Starfield both depict.
As a realism enthusiast that is obsessed with simulations, there’s one question that needs to be asked of every game regardless of how realistic and ambitious it aspires to be: “Is it fun?”
As a realism enthusiast that is obsessed with simulations, there’s one question that needs to be asked of every game regardless of how realistic and ambitious it aspires to be: “Is it fun?”
If it’s not fun, then it’s not worth playing.