How it crashes my fucking console! I get a free evening to play the first season and I can’t even make a goddamn character.
I just . . . I don’t get how a bug as egregious as not being able to do anything in your game makes it to live. It’s not like there’s different setups you have to account for, like PCs. The guts & software of my PS5 are the same as everyone else’s.
There are a ton of better solutions for that, but I guess Blizzard doesn’t have the creativity anymore, after almost everyone left te company.
Such as?
The way Dungeon Siege does this: A separate multiplayer map that you can play after finishing the story.
The way Elder Scrolls Online does it: Some enemies remain, some turn neutral. For example, you fix a curse that affects ghosts in a zone, the ghost enemies are no longer hostile unless you attack them (according to the quest they are stuck in this world but they no longer see you as a threat). There are some other enemies still in the zone that have nothing to do with that quest that you can still farm.
The way Grim Dawn does it: Way lesser mobs will spawn in the zone. Some still spawn because they are remnants of the enemy. You can still farm there.
I am sure there are more options out there.
Definitely debatable about whether those are “better”. I’d prefer development resources not going to a solution for something that’s barely a problem in the first place.