The ten year anniversary of Dota's public release is coming up (yes, we're working on some fun stuff for it; no, we're definitely not going to hit the July 9th date listed on Steam). As anniversaries go ten years is a big one, and while looking back is important, what's more important is how we approach the ten years to come.
I’m looking forward to seeing what they’re replacing it with. I will miss the hype around the battlepass, but I also acknowledge that it’s been dying down over the years. I grew too used to it
Some of the best Dota updates are the ones that shake things up in a major way (7.33, talents, neutral items) because they’re new and interesting. Maybe applying that same concept to out of game content will have the same effect