That’s it? Launching Warzone takes at least ten times that, between daily 45GB updates, multiple restarts when updating, unskippable intro videos and PS2-era loading times.
I’m not sure about how things are today, as I only played Warzone during the first couple of months of the release… But the main reason the game took a long time to load back then was shader pre-compilation, and honestly, I prefer that over the massive stuttering mess most other games that skipped this step would become.
I feel there’s a good number of people who would just take neither as well though. Yeah, 10m loading is better than intermittent stuttering, but then I better be playing one of the top 10 games of all time if i’m dealing with that.
Not willing to wait 10 minutes to play a game? You Sir, or Madam, have never played modded Rimworld.
Now imagine loading a game, realizing your mods aren’t quite right, and having to exit out and reload.
As to 10 minutes to something like Warzone… no. Just no. An online battle royal type game needs to be fast. It can’t be all laid back and calming like Rimworld, the colony/warcrimes simulator.
When we were in computer camp in '84 or so, it took 10-minutes to load Dungeons & Dragons off the tape drive to the VIC-20. Had to kick it off before break time, and then we had to fight for a spot to play. Read error? Rewind and start again, now break’s over.
That’s it? Launching Warzone takes at least ten times that, between daily 45GB updates, multiple restarts when updating, unskippable intro videos and PS2-era loading times.
Wtf who would play that? I’m not waiting 10 minutes to play a videogame - that’s a 6th of my free time every day.
I’m not sure about how things are today, as I only played Warzone during the first couple of months of the release… But the main reason the game took a long time to load back then was shader pre-compilation, and honestly, I prefer that over the massive stuttering mess most other games that skipped this step would become.
I feel there’s a good number of people who would just take neither as well though. Yeah, 10m loading is better than intermittent stuttering, but then I better be playing one of the top 10 games of all time if i’m dealing with that.
“playing one of the top 10 games of all time”
You get that dirty sentence away from Activision.
But they don’t have to compile shaders every time the game is launched. Only when I install a new content or the first time I install the game.
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Not willing to wait 10 minutes to play a game? You Sir, or Madam, have never played modded Rimworld.
Now imagine loading a game, realizing your mods aren’t quite right, and having to exit out and reload.
As to 10 minutes to something like Warzone… no. Just no. An online battle royal type game needs to be fast. It can’t be all laid back and calming like Rimworld, the colony/warcrimes simulator.
When we were in computer camp in '84 or so, it took 10-minutes to load Dungeons & Dragons off the tape drive to the VIC-20. Had to kick it off before break time, and then we had to fight for a spot to play. Read error? Rewind and start again, now break’s over.
Rotten assed kids, all of ya.
/old_man_rant
Look, modding is a game on its own. Getting to play the modded game just means you’ve already won the main event
Just because there’s worse, doesn’t mean we should accept bad.