You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
You can of course plan the big lines of the campaign, but the more precise you get and far ahead of the present, the more you will either lose or railroad to not lose. Both suck
People complain about the mercer effect but I think his take on this is the best approach
Not all the balls to the walls set producing and stuff, but how he keeps important encounters ready in his back pocket should things turn back in that direction
There have been two encounters now where Matt said if the players had gone about them differently, they would have become next campaign antagonists.