• Rosco@sh.itjust.works
    link
    fedilink
    English
    arrow-up
    87
    arrow-down
    21
    ·
    1 year ago

    So you need to remove entire gameplay segments in order to make this crap somewhat enjoyable? Jesus.

    • dan1101@lemm.ee
      link
      fedilink
      English
      arrow-up
      39
      arrow-down
      4
      ·
      edit-2
      1 year ago

      I’ve had 130 hours of fun, still tons to do, and have no idea what temples are. I think I already got my money’s worth.

      If temples are needlessly tedious I wouldn’t hesitate to mod them out.

      • Draedron@lemmy.dbzer0.com
        link
        fedilink
        English
        arrow-up
        21
        arrow-down
        2
        ·
        1 year ago

        How did you get around how empty the game is? I played a few hours but it is just so empty. Being in a city just means either quick travelling or walking through 100s of meters without any interesting npc or anything at all. I felt skyrim did it much better.

        • dan1101@lemm.ee
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          I played hundreds of hours of Elite Dangerous, Starfield is crowded by comparison. The universe is mostly empty and I don’t mind that in a game.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          3
          arrow-down
          2
          ·
          1 year ago

          Most people have talked about how empty things are by talking about the planets. I feel like that part feels too full if anything. They aren’t empty enough to give it character. The same goes for almost every other locations. They’re so full of junk that they’re empty of character.

        • ChronosWing@lemmy.zip
          link
          fedilink
          English
          arrow-up
          1
          ·
          1 year ago

          Do what? Anytime I’ve walked through a new city I immediately get bogged down with side quests from every other NPC.

      • Ataraxia@sh.itjust.works
        link
        fedilink
        English
        arrow-up
        3
        arrow-down
        1
        ·
        1 year ago

        I am waiting for official mod support to make it into a real game. There are so many awesome mods and I’ve tried a few but I’m too lazy to manually install them. Also I’m so not going to go through the storyline amount 9 times…

        • Trantarius@programming.dev
          link
          fedilink
          English
          arrow-up
          3
          ·
          1 year ago

          Factorio has a mod manager built in. It can browse, download, install mods all right there. It even syncs mods to save files and checks for updates. Factorio mods have better support than most games do. I really wish some other developers would put that kind of effort into mods. Just think of what, say, Minecraft could be if it had that.

          • Cethin@lemmy.zip
            link
            fedilink
            English
            arrow-up
            1
            ·
            1 year ago

            Likewise the Paradox launcher has pretty good mod support. I think you have to add mods externally, but you can create profiles and things where one profile could be for The World of Darkness games and another could be for Game of Thrones, or whatever. You can easily swap between them without any trouble.

        • Cethin@lemmy.zip
          link
          fedilink
          English
          arrow-up
          2
          arrow-down
          1
          ·
          1 year ago

          Many of them can be installed using Vortex Mod Manager from Nexus mods. It helps. Still, the mods can only do so much until mod tools release.

    • lemmyvore@feddit.nl
      link
      fedilink
      English
      arrow-up
      17
      arrow-down
      4
      ·
      1 year ago

      Are you new to Bethesda games or it has just been a while? 🙂

      I remember starting Skyrim for the first time and making it as far as the character selection screen (well, after spending a few hours fixing the no-voices bug) at which point I went wtf is this crap and went looking for mods.

      • amio@kbin.social
        link
        fedilink
        arrow-up
        1
        ·
        1 year ago

        Maybe I was just less jaded in 2011 but was Skyrim ever this bad? I even enjoyed Fallout 4 - you know… for what it is.

        • lemmyvore@feddit.nl
          link
          fedilink
          English
          arrow-up
          5
          arrow-down
          8
          ·
          edit-2
          1 year ago

          The original vanilla Skyrim was pretty terrible. Don’t get me wrong it was playable but it was a very forgettable and unimpressive game. The low quality assets, the bugs, the half-assed talent trees, the uninspired and unfinished quest lines, the dumb AI, the barren ugly towns and landscapes, the bad UI etc. Just think about all the things you have to fix nowadays with mods to play it properly, nevermind adding new stuff.

          • BumpingFuglies@lemmy.zip
            link
            fedilink
            English
            arrow-up
            13
            arrow-down
            5
            ·
            1 year ago

            Incorrect. Vanilla, unmodded Skyrim is one of the best games of all time, despite the issues. Mods just bring it from a 9/10 to an 11/10.

            See? I can voice my opinions as if they’re objective fact, too.

            • lemmyvore@feddit.nl
              link
              fedilink
              English
              arrow-up
              4
              arrow-down
              1
              ·
              edit-2
              1 year ago

              But it is facts In talking about. Nobody in their right mind will pretend there weren’t bugs, or that the quests or talent trees or crafting or alchemy were well made, or that the AI was good etc.

              All you’re saying is that you liked the game in spite of all that — either that or you can’t even remember how bad it was before the mods.

              Skyrim’s greatest virtue will always be how moddable it is. But that still doesn’t mean that Bethesda put out a great game in 2011.

              • BumpingFuglies@lemmy.zip
                link
                fedilink
                English
                arrow-up
                1
                arrow-down
                2
                ·
                edit-2
                1 year ago

                Nobody’s said the game was flawless, but I, at least, never experienced any bugs or design issues that detracted from the overall incredible experience.

                Nobody in their right mind will pretend there weren’t bugs, or that the quests or talent trees or crafting or alchemy were well made

                You’re conflating facts with opinion. I thought the quests and perk trees were, for the most part, very well made.

    • theragu40@lemmy.world
      link
      fedilink
      English
      arrow-up
      2
      ·
      edit-2
      1 year ago

      Somewhere in the vast chasm between “these are the best gameplay element ever conceived” and “this crap cannot be enjoyable with these left in” lies the actual description of their impact for a normal person.

      They are perhaps marginally tedious. It bothered one modder enough that he modded them out with a mod that has about 7600 unique downloads. It bothered millions of others so little that they…just played the game anyway.